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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-18 17:45:32 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-18 17:45:32 +0000
commit70512af9dd7a6b2c0a3f5971fd6e103dc577a400 (patch)
tree7f3fb32dc797eb3841ec2597e7ec3feb3b615ebe /src/core/SkPicturePlayback.cpp
parentaf5346a39cf2412eeb2da7339a51e44ae68dd677 (diff)
Add a means of extracting active operations from SkPicture
For the "pull forward" task I will be comparing the two cases: analyze the whole skp and use the BBH information analyze only the active portion of the skp In the first case we need a way to get the BBH information out of the picture in order to extract the relevant portions of the whole-skp analysis. This adds caching of the active ops so that work isn't duplicated between when the optimization path queries for that information and when the usual draw path queries for it. Committed: http://code.google.com/p/skia/source/detail?r=13836 R=reed@google.com, bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/195793010 git-svn-id: http://skia.googlecode.com/svn/trunk@13853 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkPicturePlayback.cpp')
-rw-r--r--src/core/SkPicturePlayback.cpp78
1 files changed, 62 insertions, 16 deletions
diff --git a/src/core/SkPicturePlayback.cpp b/src/core/SkPicturePlayback.cpp
index d61e616c4d..25bc339363 100644
--- a/src/core/SkPicturePlayback.cpp
+++ b/src/core/SkPicturePlayback.cpp
@@ -1,4 +1,3 @@
-
/*
* Copyright 2011 Google Inc.
*
@@ -69,7 +68,7 @@ SkPicturePlayback::SkPicturePlayback(const SkPictureRecord& record, bool deepCop
record.validate(record.writeStream().bytesWritten(), 0);
const SkWriter32& writer = record.writeStream();
- init();
+ this->init();
SkASSERT(!fOpData);
if (writer.bytesWritten() == 0) {
fOpData = SkData::NewEmpty();
@@ -261,6 +260,7 @@ void SkPicturePlayback::init() {
fFactoryPlayback = NULL;
fBoundingHierarchy = NULL;
fStateTree = NULL;
+ fCachedActiveOps = NULL;
}
SkPicturePlayback::~SkPicturePlayback() {
@@ -271,6 +271,8 @@ SkPicturePlayback::~SkPicturePlayback() {
SkSafeUnref(fBoundingHierarchy);
SkSafeUnref(fStateTree);
+ SkDELETE(fCachedActiveOps);
+
for (int i = 0; i < fPictureCount; i++) {
fPictureRefs[i]->unref();
}
@@ -754,8 +756,13 @@ static DrawType read_op_and_size(SkReader32* reader, uint32_t* size) {
// The activeOps parameter is actually "const SkTDArray<SkPictureStateTree::Draw*>&".
// It represents the operations about to be drawn, as generated by some spatial
// subdivision helper class. It should already be in 'fOffset' sorted order.
-void SkPicturePlayback::preLoadBitmaps(const SkTDArray<void*>& activeOps) {
- if (0 == activeOps.count() || NULL == fBitmapUseOffsets) {
+void SkPicturePlayback::preLoadBitmaps(const SkTDArray<void*>* activeOps) {
+ if ((NULL != activeOps && 0 == activeOps->count()) || NULL == fBitmapUseOffsets) {
+ return;
+ }
+
+ if (NULL == activeOps) {
+ // going to need everything
return;
}
@@ -766,10 +773,10 @@ void SkPicturePlayback::preLoadBitmaps(const SkTDArray<void*>& activeOps) {
needToCheck.get()[i] = true;
}
- uint32_t max = ((SkPictureStateTree::Draw*)activeOps[activeOps.count()-1])->fOffset;
+ uint32_t max = ((SkPictureStateTree::Draw*)(*activeOps)[(*activeOps).count()-1])->fOffset;
- for (int i = 0; i < activeOps.count(); ++i) {
- SkPictureStateTree::Draw* draw = (SkPictureStateTree::Draw*) activeOps[i];
+ for (int i = 0; i < activeOps->count(); ++i) {
+ SkPictureStateTree::Draw* draw = (SkPictureStateTree::Draw*) (*activeOps)[i];
for (int j = 0; j < fBitmapUseOffsets->numIDs(); ++j) {
if (!needToCheck.get()[j]) {
@@ -795,6 +802,42 @@ void SkPicturePlayback::preLoadBitmaps(const SkTDArray<void*>& activeOps) {
}
}
+uint32_t SkPicturePlayback::CachedOperationList::offset(int index) const {
+ SkASSERT(index < fOps.count());
+ return ((SkPictureStateTree::Draw*)fOps[index])->fOffset;
+}
+
+const SkMatrix& SkPicturePlayback::CachedOperationList::matrix(int index) const {
+ SkASSERT(index < fOps.count());
+ return *((SkPictureStateTree::Draw*)fOps[index])->fMatrix;
+}
+
+const SkPicture::OperationList& SkPicturePlayback::getActiveOps(const SkIRect& query) {
+ if (NULL == fStateTree || NULL == fBoundingHierarchy) {
+ return SkPicture::OperationList::InvalidList();
+ }
+
+ if (NULL == fCachedActiveOps) {
+ fCachedActiveOps = SkNEW(CachedOperationList);
+ }
+
+ if (query == fCachedActiveOps->fCacheQueryRect) {
+ return *fCachedActiveOps;
+ }
+
+ fCachedActiveOps->fOps.rewind();
+
+ fBoundingHierarchy->search(query, &(fCachedActiveOps->fOps));
+ if (0 != fCachedActiveOps->fOps.count()) {
+ SkTQSort<SkPictureStateTree::Draw>(
+ reinterpret_cast<SkPictureStateTree::Draw**>(fCachedActiveOps->fOps.begin()),
+ reinterpret_cast<SkPictureStateTree::Draw**>(fCachedActiveOps->fOps.end()-1));
+ }
+
+ fCachedActiveOps->fCacheQueryRect = query;
+ return *fCachedActiveOps;
+}
+
void SkPicturePlayback::draw(SkCanvas& canvas, SkDrawPictureCallback* callback) {
#ifdef ENABLE_TIME_DRAW
SkAutoTime at("SkPicture::draw", 50);
@@ -815,26 +858,29 @@ void SkPicturePlayback::draw(SkCanvas& canvas, SkDrawPictureCallback* callback)
SkReader32 reader(fOpData->bytes(), fOpData->size());
TextContainer text;
- SkTDArray<void*> activeOps;
+ const SkTDArray<void*>* activeOps = NULL;
if (NULL != fStateTree && NULL != fBoundingHierarchy) {
SkRect clipBounds;
if (canvas.getClipBounds(&clipBounds)) {
SkIRect query;
clipBounds.roundOut(&query);
- fBoundingHierarchy->search(query, &activeOps);
- if (activeOps.count() == 0) {
- return;
+
+ const SkPicture::OperationList& activeOpsList = this->getActiveOps(query);
+ if (activeOpsList.valid()) {
+ if (0 == activeOpsList.numOps()) {
+ return; // nothing to draw
+ }
+
+ // Since the opList is valid we know it is our derived class
+ activeOps = &((const CachedOperationList&)activeOpsList).fOps;
}
- SkTQSort<SkPictureStateTree::Draw>(
- reinterpret_cast<SkPictureStateTree::Draw**>(activeOps.begin()),
- reinterpret_cast<SkPictureStateTree::Draw**>(activeOps.end()-1));
}
}
- SkPictureStateTree::Iterator it = (NULL == fStateTree) ?
+ SkPictureStateTree::Iterator it = (NULL == activeOps) ?
SkPictureStateTree::Iterator() :
- fStateTree->getIterator(activeOps, &canvas);
+ fStateTree->getIterator(*activeOps, &canvas);
if (it.isValid()) {
uint32_t skipTo = it.draw();