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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-01-02 22:20:49 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-01-02 22:20:49 +0000
commit07adb6359fd137ccb633b2c64ee2287c8edfd701 (patch)
tree8fcd5e82f36ef31f5c2366f9214f9fb840150fa1 /src/core/SkPictureFlat.h
parent78e7b4e1b928fa69f672be3c743df6d6c3ecbced (diff)
Function pointers -> templates in SkPictureFlat.
These flatten/unflatten function pointers were driving me nuts when reading the generated assembly for this code. We don't need the flexibility of function pointers here, so let's use templates to make it more manageable. You'll notice we get much better typing now on flatten/unflatten. BUG= R=reed@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/123213004 git-svn-id: http://skia.googlecode.com/svn/trunk@12873 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkPictureFlat.h')
-rw-r--r--src/core/SkPictureFlat.h159
1 files changed, 81 insertions, 78 deletions
diff --git a/src/core/SkPictureFlat.h b/src/core/SkPictureFlat.h
index 5452501c43..220ae11c0e 100644
--- a/src/core/SkPictureFlat.h
+++ b/src/core/SkPictureFlat.h
@@ -267,16 +267,49 @@ private:
class SkFlatData {
public:
// Flatten obj into an SkFlatData with this index. controller owns the SkFlatData*.
- static SkFlatData* Create(SkFlatController* controller,
- const void* obj,
- int index,
- void (*flattenProc)(SkOrderedWriteBuffer&, const void*));
-
- // Unflatten this into result, using bitmapHeap and facePlayback for bitmaps and fonts if given.
- void unflatten(void* result,
- void (*unflattenProc)(SkOrderedReadBuffer&, void*),
+ template <typename Traits, typename T>
+ static SkFlatData* Create(SkFlatController* controller, const T& obj, int index) {
+ // A buffer of 256 bytes should fit most paints, regions, and matrices.
+ uint32_t storage[64];
+ SkOrderedWriteBuffer buffer(256, storage, sizeof(storage));
+
+ buffer.setBitmapHeap(controller->getBitmapHeap());
+ buffer.setTypefaceRecorder(controller->getTypefaceSet());
+ buffer.setNamedFactoryRecorder(controller->getNamedFactorySet());
+ buffer.setFlags(controller->getWriteBufferFlags());
+
+ Traits::flatten(buffer, obj);
+ uint32_t size = buffer.size();
+ SkASSERT(SkIsAlign4(size));
+
+ // Allocate enough memory to hold SkFlatData struct and the flat data itself.
+ size_t allocSize = sizeof(SkFlatData) + size;
+ SkFlatData* result = (SkFlatData*) controller->allocThrow(allocSize);
+
+ // Put the serialized contents into the data section of the new allocation.
+ buffer.writeToMemory(result->data());
+ // Stamp the index, size and checksum in the header.
+ result->stampHeader(index, size);
+ return result;
+ }
+
+ // Unflatten this into result, using bitmapHeap and facePlayback for bitmaps and fonts if given
+ template <typename Traits, typename T>
+ void unflatten(T* result,
SkBitmapHeap* bitmapHeap = NULL,
- SkTypefacePlayback* facePlayback = NULL) const;
+ SkTypefacePlayback* facePlayback = NULL) const {
+ SkOrderedReadBuffer buffer(this->data(), fFlatSize);
+
+ if (bitmapHeap) {
+ buffer.setBitmapStorage(bitmapHeap);
+ }
+ if (facePlayback) {
+ facePlayback->setupBuffer(buffer);
+ }
+
+ Traits::unflatten(buffer, result);
+ SkASSERT(fFlatSize == (int32_t)buffer.offset());
+ }
// Do these contain the same data? Ignores index() and topBot().
bool operator==(const SkFlatData& that) const {
@@ -333,19 +366,17 @@ private:
mutable SkScalar fTopBot[2]; // Cache of FontMetrics fTop, fBottom. Starts as [NaN,?].
// uint32_t flattenedData[] implicitly hangs off the end.
- template <class T> friend class SkFlatDictionary;
+ template <typename T, typename Traits, int kScratchSizeGuess> friend class SkFlatDictionary;
};
-template <class T>
+template <typename T, typename Traits, int kScratchSizeGuess=0>
class SkFlatDictionary {
static const size_t kWriteBufferGrowthBytes = 1024;
public:
- SkFlatDictionary(SkFlatController* controller, size_t scratchSizeGuess = 0)
- : fFlattenProc(NULL)
- , fUnflattenProc(NULL)
- , fController(SkRef(controller))
- , fScratchSize(scratchSizeGuess)
+ explicit SkFlatDictionary(SkFlatController* controller)
+ : fController(SkRef(controller))
+ , fScratchSize(kScratchSizeGuess)
, fScratch(AllocScratch(fScratchSize))
, fWriteBuffer(kWriteBufferGrowthBytes)
, fWriteBufferReady(false) {
@@ -471,10 +502,6 @@ public:
return this->findAndReturnMutableFlat(element);
}
-protected:
- void (*fFlattenProc)(SkOrderedWriteBuffer&, const void*);
- void (*fUnflattenProc)(SkOrderedReadBuffer&, void*);
-
private:
// Layout: [ SkFlatData header, 20 bytes ] [ data ..., 4-byte aligned ]
static size_t SizeWithPadding(size_t flatDataSize) {
@@ -523,7 +550,7 @@ private:
// Flatten element into fWriteBuffer (using fScratch as storage).
fWriteBuffer.reset(fScratch->data(), fScratchSize);
- fFlattenProc(fWriteBuffer, &element);
+ Traits::flatten(fWriteBuffer, element);
const size_t bytesWritten = fWriteBuffer.bytesWritten();
// If all the flattened bytes fit into fScratch, we can skip a call to writeToMemory.
@@ -561,10 +588,9 @@ private:
}
void unflatten(T* dst, const SkFlatData* element) const {
- element->unflatten(dst,
- fUnflattenProc,
- fController->getBitmapHeap(),
- fController->getTypefacePlayback());
+ element->unflatten<Traits>(dst,
+ fController->getBitmapHeap(),
+ fController->getTypefacePlayback());
}
// All SkFlatData* stored in fIndexedData and fHash are owned by the controller.
@@ -589,15 +615,37 @@ private:
// Some common dictionaries are defined here for both reference and convenience
///////////////////////////////////////////////////////////////////////////////
-template <class T>
-static void SkFlattenObjectProc(SkOrderedWriteBuffer& buffer, const void* obj) {
- ((T*)obj)->flatten(buffer);
-}
+struct SkMatrixTraits {
+ static void flatten(SkOrderedWriteBuffer& buffer, const SkMatrix& matrix) {
+ buffer.getWriter32()->writeMatrix(matrix);
+ }
+ static void unflatten(SkOrderedReadBuffer& buffer, SkMatrix* matrix) {
+ buffer.getReader32()->readMatrix(matrix);
+ }
+};
+typedef SkFlatDictionary<SkMatrix, SkMatrixTraits, 36> SkMatrixDictionary;
+
+
+struct SkRegionTraits {
+ static void flatten(SkOrderedWriteBuffer& buffer, const SkRegion& region) {
+ buffer.getWriter32()->writeRegion(region);
+ }
+ static void unflatten(SkOrderedReadBuffer& buffer, SkRegion* region) {
+ buffer.getReader32()->readRegion(region);
+ }
+};
+typedef SkFlatDictionary<SkRegion, SkRegionTraits> SkRegionDictionary;
-template <class T>
-static void SkUnflattenObjectProc(SkOrderedReadBuffer& buffer, void* obj) {
- ((T*)obj)->unflatten(buffer);
-}
+
+struct SkPaintTraits {
+ static void flatten(SkOrderedWriteBuffer& buffer, const SkPaint& paint) {
+ paint.flatten(buffer);
+ }
+ static void unflatten(SkOrderedReadBuffer& buffer, SkPaint* paint) {
+ paint->unflatten(buffer);
+ }
+};
+typedef SkFlatDictionary<SkPaint, SkPaintTraits, 512> SkPaintDictionary;
class SkChunkFlatController : public SkFlatController {
public:
@@ -635,49 +683,4 @@ private:
mutable SkTypefacePlayback fTypefacePlayback;
};
-class SkMatrixDictionary : public SkFlatDictionary<SkMatrix> {
- public:
- // All matrices fit in 36 bytes.
- SkMatrixDictionary(SkFlatController* controller)
- : SkFlatDictionary<SkMatrix>(controller, 36) {
- fFlattenProc = &flattenMatrix;
- fUnflattenProc = &unflattenMatrix;
- }
-
- static void flattenMatrix(SkOrderedWriteBuffer& buffer, const void* obj) {
- buffer.getWriter32()->writeMatrix(*(SkMatrix*)obj);
- }
-
- static void unflattenMatrix(SkOrderedReadBuffer& buffer, void* obj) {
- buffer.getReader32()->readMatrix((SkMatrix*)obj);
- }
-};
-
-class SkPaintDictionary : public SkFlatDictionary<SkPaint> {
- public:
- // The largest paint across ~60 .skps was 500 bytes.
- SkPaintDictionary(SkFlatController* controller)
- : SkFlatDictionary<SkPaint>(controller, 512) {
- fFlattenProc = &SkFlattenObjectProc<SkPaint>;
- fUnflattenProc = &SkUnflattenObjectProc<SkPaint>;
- }
-};
-
-class SkRegionDictionary : public SkFlatDictionary<SkRegion> {
- public:
- SkRegionDictionary(SkFlatController* controller)
- : SkFlatDictionary<SkRegion>(controller) {
- fFlattenProc = &flattenRegion;
- fUnflattenProc = &unflattenRegion;
- }
-
- static void flattenRegion(SkOrderedWriteBuffer& buffer, const void* obj) {
- buffer.getWriter32()->writeRegion(*(SkRegion*)obj);
- }
-
- static void unflattenRegion(SkOrderedReadBuffer& buffer, void* obj) {
- buffer.getReader32()->readRegion((SkRegion*)obj);
- }
-};
-
#endif