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authorGravatar Mike Klein <mtklein@google.com>2015-07-01 16:35:59 -0400
committerGravatar Mike Klein <mtklein@google.com>2015-07-01 16:35:59 -0400
commit478c9e4851eff5feb74dd2f8a14143bec569e1a8 (patch)
tree9acb07514c74296fe7b2b9dd17fa8a6ed907cf30 /src/core/SkPathPriv.h
parentaa2a7de0ffaf8f864a7afc68bbd34ccb25876246 (diff)
Revert "Move headers used by headers in include/ to include/private."
Diffstat (limited to 'src/core/SkPathPriv.h')
-rw-r--r--src/core/SkPathPriv.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/core/SkPathPriv.h b/src/core/SkPathPriv.h
new file mode 100644
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--- /dev/null
+++ b/src/core/SkPathPriv.h
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+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkPathPriv_DEFINED
+#define SkPathPriv_DEFINED
+
+#include "SkPath.h"
+
+class SkPathPriv {
+public:
+ enum FirstDirection {
+ kCW_FirstDirection, // == SkPath::kCW_Direction
+ kCCW_FirstDirection, // == SkPath::kCCW_Direction
+ kUnknown_FirstDirection,
+ };
+
+ static FirstDirection AsFirstDirection(SkPath::Direction dir) {
+ // since we agree numerically for the values in Direction, we can just cast.
+ return (FirstDirection)dir;
+ }
+
+ /**
+ * Return the opposite of the specified direction. kUnknown is its own
+ * opposite.
+ */
+ static FirstDirection OppositeFirstDirection(FirstDirection dir) {
+ static const FirstDirection gOppositeDir[] = {
+ kCCW_FirstDirection, kCW_FirstDirection, kUnknown_FirstDirection,
+ };
+ return gOppositeDir[dir];
+ }
+
+ /**
+ * Tries to quickly compute the direction of the first non-degenerate
+ * contour. If it can be computed, return true and set dir to that
+ * direction. If it cannot be (quickly) determined, return false and ignore
+ * the dir parameter. If the direction was determined, it is cached to make
+ * subsequent calls return quickly.
+ */
+ static bool CheapComputeFirstDirection(const SkPath&, FirstDirection* dir);
+
+ /**
+ * Returns true if the path's direction can be computed via
+ * cheapComputDirection() and if that computed direction matches the
+ * specified direction. If dir is kUnknown, returns true if the direction
+ * cannot be computed.
+ */
+ static bool CheapIsFirstDirection(const SkPath& path, FirstDirection dir) {
+ FirstDirection computedDir = kUnknown_FirstDirection;
+ (void)CheapComputeFirstDirection(path, &computedDir);
+ return computedDir == dir;
+ }
+
+ static bool LastVerbIsClose(const SkPath& path) {
+ int count = path.countVerbs();
+ return count >= 1 && path.fPathRef->verbs()[~(count - 1)] == SkPath::Verb::kClose_Verb;
+ }
+};
+
+#endif