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authorGravatar reed <reed@google.com>2015-05-06 07:54:38 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-06 07:54:38 -0700
commit620ba3afe09d4173c87537040fe50c1c1895fb1a (patch)
tree0f0fb4d37186651d783bd794390f950e7adaaac0 /src/core/SkPaintPriv.h
parent7882924c10fadaed427b6aa65dc7aa6577b94f32 (diff)
Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 of https://codereview.chromium.org/1124003002/)
Reason for revert: retry now that some fixes (onDrawImage overrides) have landed in chrome/blink Original issue's description: > Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https://codereview.chromium.org/1122643005/) > > Reason for revert: > speculative to see if it unblocks DEPS roll > > Original issue's description: > > Make drawImage a virtual on SkDevice > > > > Now with patch for SkDeferredCanvas > > > > This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57. > > > > BUG=skia: > > > > Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8 > > TBR=robertphillips@google.com,mtklein@google.com,reed@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/3538e3bfe2e00bc1b5b48d977fa7adff64d8c96b TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1126273002
Diffstat (limited to 'src/core/SkPaintPriv.h')
-rw-r--r--src/core/SkPaintPriv.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/core/SkPaintPriv.h b/src/core/SkPaintPriv.h
index 88fc4fc349..be441b8f72 100644
--- a/src/core/SkPaintPriv.h
+++ b/src/core/SkPaintPriv.h
@@ -8,11 +8,12 @@
#ifndef SkPaintPriv_DEFINED
#define SkPaintPriv_DEFINED
+#include "SkTypes.h"
+
class SkBitmap;
+class SkImage;
class SkPaint;
-#include "SkTypes.h"
-
enum SkPaintBitmapOpacity {
// No content replaces the paint's color
kNoBitmap_SkPaintBitmapOpacity = 0,
@@ -40,6 +41,7 @@ bool isPaintOpaque(const SkPaint* paint, SkPaintBitmapOpacity contentType);
shader.
@return true if paint is opaque
*/
-bool isPaintOpaque(const SkPaint* paint,
- const SkBitmap* bmpReplacesShader = NULL);
+bool isPaintOpaque(const SkPaint* paint, const SkBitmap* bmpReplacesShader = NULL);
+bool isPaintOpaque(const SkPaint* paint, const SkImage* image);
+
#endif