diff options
author | Greg Daniel <egdaniel@google.com> | 2017-12-18 15:50:34 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-12-18 21:50:26 +0000 |
commit | f226e66d75374e370f3ae2c6895bc689670e9e18 (patch) | |
tree | b1e38311a08f7294f366fe3e89c4ba231f3be600 /src/core/SkMatrix.cpp | |
parent | de71572f650005e36d4fc2fe95fb5677a25ae4f6 (diff) |
Revert "Transform vertices for distance field glyphs on CPU."
This reverts commit 0215e39d7e415d0530231df6ad20d5f215c72152.
Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers
Original change's description:
> Transform vertices for distance field glyphs on CPU.
>
> This allows batching of DF draws with different view matrices.
>
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
>
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
>
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/core/SkMatrix.cpp')
-rw-r--r-- | src/core/SkMatrix.cpp | 24 |
1 files changed, 4 insertions, 20 deletions
diff --git a/src/core/SkMatrix.cpp b/src/core/SkMatrix.cpp index 4851aeacf6..d02524068e 100644 --- a/src/core/SkMatrix.cpp +++ b/src/core/SkMatrix.cpp @@ -1037,48 +1037,32 @@ const SkMatrix::MapPtsProc SkMatrix::gMapPtsProcs[] = { /////////////////////////////////////////////////////////////////////////////// -void SkMatrix::mapHomogeneousPointsWithStride(SkPoint3 dst[], const SkPoint3 src[], size_t stride, - int count) const { +void SkMatrix::mapHomogeneousPoints(SkPoint3 dst[], const SkPoint3 src[], int count) const { SkASSERT((dst && src && count > 0) || 0 == count); // no partial overlap SkASSERT(src == dst || &dst[count] <= &src[0] || &src[count] <= &dst[0]); if (count > 0) { if (this->isIdentity()) { - if (src != dst) { - if (stride == sizeof(SkPoint3)) { - memcpy(dst, src, count * sizeof(SkPoint3)); - } else { - for (int i = 0; i < count; ++i) { - *dst = *src; - dst = reinterpret_cast<SkPoint3*>(reinterpret_cast<char*>(dst) + stride); - src = reinterpret_cast<const SkPoint3*>(reinterpret_cast<const char*>(src) + - stride); - } - } - } + memcpy(dst, src, count * sizeof(SkPoint3)); return; } do { SkScalar sx = src->fX; SkScalar sy = src->fY; SkScalar sw = src->fZ; - src = reinterpret_cast<const SkPoint3*>(reinterpret_cast<const char*>(src) + stride); + src++; SkScalar x = sdot(sx, fMat[kMScaleX], sy, fMat[kMSkewX], sw, fMat[kMTransX]); SkScalar y = sdot(sx, fMat[kMSkewY], sy, fMat[kMScaleY], sw, fMat[kMTransY]); SkScalar w = sdot(sx, fMat[kMPersp0], sy, fMat[kMPersp1], sw, fMat[kMPersp2]); dst->set(x, y, w); - dst = reinterpret_cast<SkPoint3*>(reinterpret_cast<char*>(dst) + stride); + dst++; } while (--count); } } -void SkMatrix::mapHomogeneousPoints(SkPoint3 dst[], const SkPoint3 src[], int count) const { - this->mapHomogeneousPointsWithStride(dst, src, sizeof(SkPoint3), count); -} - /////////////////////////////////////////////////////////////////////////////// void SkMatrix::mapVectors(SkPoint dst[], const SkPoint src[], int count) const { |