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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-13 15:16:42 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-13 15:16:42 +0000
commit3f11353d94af371219b6e44a28399803c39b98b7 (patch)
tree1a5a2a2deb414fad522d06e4bea85a9e4fc03a53 /src/core/SkMallocPixelRef.cpp
parent3c4121e812a474eb28c9a655a427a45a1604e16d (diff)
Fix Windows build from r5056.
We don't use STL, so std::min and std::max won't compile. This new effect still does some undisciplined mixing of float and scalar which deserves to be cleaned up. git-svn-id: http://skia.googlecode.com/svn/trunk@5061 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkMallocPixelRef.cpp')
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