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author | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-13 15:16:42 +0000 |
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committer | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-13 15:16:42 +0000 |
commit | 3f11353d94af371219b6e44a28399803c39b98b7 (patch) | |
tree | 1a5a2a2deb414fad522d06e4bea85a9e4fc03a53 /src/core/SkMallocPixelRef.cpp | |
parent | 3c4121e812a474eb28c9a655a427a45a1604e16d (diff) |
Fix Windows build from r5056.
We don't use STL, so std::min and std::max won't compile.
This new effect still does some undisciplined mixing of float and scalar which deserves
to be cleaned up.
git-svn-id: http://skia.googlecode.com/svn/trunk@5061 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkMallocPixelRef.cpp')
0 files changed, 0 insertions, 0 deletions