aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkLiteDL.cpp
diff options
context:
space:
mode:
authorGravatar reed <reed@google.com>2016-09-02 04:56:53 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-02 04:56:53 -0700
commit6ae6969434302da86de1169545939461ac7147b9 (patch)
tree624945e6796b1cef578378c2a8d8dc0fbc4add39 /src/core/SkLiteDL.cpp
parent400a93bd6c5a07aa8c83de9e31e224243e59089e (diff)
record drawfilters
Diffstat (limited to 'src/core/SkLiteDL.cpp')
-rw-r--r--src/core/SkLiteDL.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/src/core/SkLiteDL.cpp b/src/core/SkLiteDL.cpp
index b88f7bc62c..3b94d8d676 100644
--- a/src/core/SkLiteDL.cpp
+++ b/src/core/SkLiteDL.cpp
@@ -7,6 +7,7 @@
#include "SkCanvas.h"
#include "SkData.h"
+#include "SkDrawFilter.h"
#include "SkImageFilter.h"
#include "SkLiteDL.h"
#include "SkMath.h"
@@ -52,7 +53,7 @@ static void make_threadsafe(SkPath* path, SkMatrix* matrix) {
namespace {
#define TYPES(M) \
- M(Save) M(Restore) M(SaveLayer) \
+ M(SetDrawFilter) M(Save) M(Restore) M(SaveLayer) \
M(Concat) M(SetMatrix) M(Translate) M(TranslateZ) \
M(ClipPath) M(ClipRect) M(ClipRRect) M(ClipRegion) \
M(DrawPaint) M(DrawPath) M(DrawRect) M(DrawRegion) M(DrawOval) M(DrawArc) \
@@ -75,6 +76,19 @@ namespace {
};
static_assert(sizeof(Op) == 4, "");
+ struct SetDrawFilter final : Op {
+#ifdef SK_SUPPORT_LEGACY_DRAWFILTER
+ static const auto kType = Type::SetDrawFilter;
+ SetDrawFilter(SkDrawFilter* df) : drawFilter(sk_ref_sp(df)) {}
+ sk_sp<SkDrawFilter> drawFilter;
+#endif
+ void draw(SkCanvas* c, const SkMatrix&) {
+#ifdef SK_SUPPORT_LEGACY_DRAWFILTER
+ c->setDrawFilter(drawFilter.get());
+#endif
+ }
+ };
+
struct Save final : Op {
static const auto kType = Type::Save;
void draw(SkCanvas* c, const SkMatrix&) { c->save(); }
@@ -566,6 +580,12 @@ inline void SkLiteDL::map(const Fn fns[], Args... args) {
}
}
+#ifdef SK_SUPPORT_LEGACY_DRAWFILTER
+void SkLiteDL::setDrawFilter(SkDrawFilter* df) {
+ this->push<SetDrawFilter>(0, df);
+}
+#endif
+
void SkLiteDL:: save() { this->push <Save>(0); }
void SkLiteDL::restore() { this->push<Restore>(0); }
void SkLiteDL::saveLayer(const SkRect* bounds, const SkPaint* paint,