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authorGravatar Herb Derby <herb@google.com>2018-06-18 19:13:37 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-22 15:26:17 +0000
commitb9177cfaa8f56cc2f561669dc4e68cf6d43f529d (patch)
treee616eff6c9a54b7f21218e1d647e51914ec529e4 /src/core/SkGlyphRun.cpp
parent198498b010b92fae139df506a39fd4da8e846238 (diff)
Add SkGlyphRunList - v2
Extend the glyph run system with a glyph run list. This allows the processing of text blobs. Add original text an cluster to runs for PDF. PS - the original had read off the end of a buffer problem. Change-Id: I9430f0c27aaa3d9458bfe3caba5f433b72fdf84c Reviewed-on: https://skia-review.googlesource.com/136792 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'src/core/SkGlyphRun.cpp')
-rw-r--r--src/core/SkGlyphRun.cpp256
1 files changed, 195 insertions, 61 deletions
diff --git a/src/core/SkGlyphRun.cpp b/src/core/SkGlyphRun.cpp
index 29c1dfdb78..61909656c0 100644
--- a/src/core/SkGlyphRun.cpp
+++ b/src/core/SkGlyphRun.cpp
@@ -19,9 +19,12 @@
#include "SkPaint.h"
#include "SkPaintPriv.h"
#include "SkStrikeCache.h"
+#include "SkTextBlob.h"
+#include "SkTextBlobRunIterator.h"
#include "SkTo.h"
#include "SkUtils.h"
+namespace {
static SkTypeface::Encoding convert_encoding(SkPaint::TextEncoding encoding) {
switch (encoding) {
case SkPaint::kUTF8_TextEncoding: return SkTypeface::kUTF8_Encoding;
@@ -30,8 +33,15 @@ static SkTypeface::Encoding convert_encoding(SkPaint::TextEncoding encoding) {
default: return SkTypeface::kUTF32_Encoding;
}
}
+} // namespace
+
// -- SkGlyphSet ----------------------------------------------------------------------------------
+uint32_t SkGlyphSet::uniqueSize() {
+ // The size is how big the vector is grown since being passed into reuse.
+ return fUniqueGlyphIDs->size() - fStartOfUniqueIDs;
+}
+
uint16_t SkGlyphSet::add(SkGlyphID glyphID) {
static constexpr SkGlyphID kUndefGlyph{0};
@@ -44,11 +54,13 @@ uint16_t SkGlyphSet::add(SkGlyphID glyphID) {
}
auto index = fIndices[glyphID];
- if (index < fUniqueGlyphIDs->size() && (*fUniqueGlyphIDs)[index] == glyphID) {
+
+ // Remember we start at the end of what ever was passed in.
+ if (index < this->uniqueSize() && (*fUniqueGlyphIDs)[fStartOfUniqueIDs + index] == glyphID) {
return index;
}
- uint16_t newIndex = SkTo<uint16_t>(fUniqueGlyphIDs->size());
+ uint16_t newIndex = SkTo<uint16_t>(this->uniqueSize());
fUniqueGlyphIDs->push_back(glyphID);
fIndices[glyphID] = newIndex;
return newIndex;
@@ -58,15 +70,12 @@ void SkGlyphSet::reuse(uint32_t glyphUniverseSize, std::vector<SkGlyphID>* uniqu
SkASSERT(glyphUniverseSize <= (1 << 16));
fUniverseSize = glyphUniverseSize;
fUniqueGlyphIDs = uniqueGlyphIDs;
- // If we're hanging onto these arrays for a long time, we don't want their size to drift
- // endlessly upwards. It's unusual to see more than 256 unique glyphs used in a run,
- // or a typeface with more than 4096 possible glyphs.
- if (fUniqueGlyphIDs->size() > 256) {
- fUniqueGlyphIDs->resize(256);
- fUniqueGlyphIDs->shrink_to_fit();
- }
- fUniqueGlyphIDs->clear();
+ // Capture the vector end to act as the start of a new unique id vector.
+ fStartOfUniqueIDs = uniqueGlyphIDs->size();
+
+ // If we're hanging onto these arrays for a long time, we don't want their size to drift
+ // endlessly upwards. It's unusual to see a typeface with more than 4096 possible glyphs.
if (glyphUniverseSize < 4096 && fIndices.size() > 4096) {
fIndices.resize(4096);
fIndices.shrink_to_fit();
@@ -77,6 +86,21 @@ void SkGlyphSet::reuse(uint32_t glyphUniverseSize, std::vector<SkGlyphID>* uniqu
}
// -- SkGlyphRun -----------------------------------------------------------------------------------
+SkGlyphRun::SkGlyphRun(SkSpan<uint16_t> denseIndex,
+ SkSpan<SkPoint> positions,
+ SkSpan<SkGlyphID> scratchGlyphs,
+ SkSpan<SkGlyphID> uniqueGlyphIDs,
+ SkSpan<const char> text,
+ SkSpan<uint32_t> clusters)
+ : fDenseIndex{denseIndex}, fPositions{positions}
+ , fTemporaryShuntGlyphIDs{scratchGlyphs}
+ , fUniqueGlyphIDs{uniqueGlyphIDs}
+ , fText{text}
+ , fClusters{clusters} {
+ SkASSERT(denseIndex.size() == positions.size());
+ SkASSERT(denseIndex.size() == scratchGlyphs.size());
+}
+
void SkGlyphRun::temporaryShuntToDrawPosText(const SkPaint& paint, SkBaseDevice* device) {
@@ -93,78 +117,108 @@ void SkGlyphRun::temporaryShuntToCallback(TemporaryShuntCallback callback) {
callback(this->runSize(), bytes, pos);
}
+// -- SkGlyphRunList -------------------------------------------------------------------------------
+SkGlyphRunList::SkGlyphRunList(SkSpan<SkGlyphRun> glyphRuns, uint64_t uniqueID)
+ : fUniqueID{uniqueID}
+ , fGlyphRuns{glyphRuns} { }
// -- SkGlyphRunBuilder ----------------------------------------------------------------------------
void SkGlyphRunBuilder::prepareDrawText(
const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin) {
-
- this->initializeDenseAndUnique(paint, bytes, byteLength);
-
- fScratchAdvances.resize(this->uniqueSize());
- {
- auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint);
- cache->getAdvances(SkSpan<SkGlyphID>{fUniqueGlyphs}, fScratchAdvances.data());
- }
-
- SkPoint endOfLastGlyph = origin;
-
- for (size_t i = 0; i < this->runSize(); i++) {
- fPositions.push_back(endOfLastGlyph);
- endOfLastGlyph += fScratchAdvances[fDenseIndex[i]];
+ this->initialize();
+ SkSpan<const char> originalText((const char*)bytes, byteLength);
+ if (paint.getTextEncoding() != SkPaint::kUTF8_TextEncoding) {
+ originalText = SkSpan<const char>();
}
-
- if (paint.getTextAlign() != SkPaint::kLeft_Align) {
- SkVector len = endOfLastGlyph - origin;
- if (paint.getTextAlign() == SkPaint::kCenter_Align) {
- len.scale(SK_ScalarHalf);
- }
- for (size_t i = 0; i < this->runSize(); i++) {
- fPositions[i] -= len;
- }
- }
-
+ this->drawText(paint, bytes, byteLength, origin, originalText, SkSpan<uint32_t>());
}
void SkGlyphRunBuilder::prepareDrawPosTextH(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkScalar* xpos,
SkScalar constY) {
-
- this->initializeDenseAndUnique(paint, bytes, byteLength);
-
- for (size_t i = 0; i < runSize(); i++) {
- fPositions.push_back(SkPoint::Make(xpos[i], constY));
- }
+ this->initialize();
+ this->drawPosTextH(
+ paint, bytes, byteLength, xpos, constY, SkSpan<const char>(), SkSpan<uint32_t>());
}
void SkGlyphRunBuilder::prepareDrawPosText(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkPoint* pos) {
- this->initializeDenseAndUnique(paint, bytes, byteLength);
+ this->initialize();
+ this->drawPosText(paint, bytes, byteLength, pos, SkSpan<const char>(), SkSpan<uint32_t>());
+}
- for (size_t i = 0; i < runSize(); i++) {
- fPositions.push_back(pos[i]);
+void SkGlyphRunBuilder::prepareTextBlob(
+ const SkPaint& paint, const SkTextBlob& blob, SkPoint origin) {
+ this->initialize();
+ fUniqueID = blob.uniqueID();
+
+ SkPaint runPaint = paint;
+
+ for (SkTextBlobRunIterator it(&blob); !it.done(); it.next()) {
+ // applyFontToPaint() always overwrites the exact same attributes,
+ // so it is safe to not re-seed the paint for this reason.
+ it.applyFontToPaint(&runPaint);
+
+ // These better be glyphs
+ SkASSERT(runPaint.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
+
+ auto text = SkSpan<const char>(it.text(), it.textSize());
+ auto clusters = SkSpan<uint32_t>(it.clusters(), it.glyphCount());
+ size_t glyphLen = it.glyphCount() * sizeof(SkGlyphID);
+ const SkPoint& offset = it.offset();
+
+ switch (it.positioning()) {
+ case SkTextBlob::kDefault_Positioning: {
+ auto dtOrigin = origin + offset;
+ this->drawText(runPaint, it.glyphs(), glyphLen, dtOrigin, text, clusters);
+ }
+ break;
+ case SkTextBlob::kHorizontal_Positioning: {
+ auto constY = origin.y() + offset.y();
+ this->drawPosTextH(
+ runPaint, it.glyphs(), glyphLen, it.pos(), constY, text, clusters);
+ }
+ break;
+ case SkTextBlob::kFull_Positioning:
+ this->drawPosText(
+ runPaint, it.glyphs(), glyphLen, (const SkPoint*)it.pos(), text, clusters);
+ break;
+ default:
+ SK_ABORT("unhandled positioning mode");
+ }
}
}
SkGlyphRun* SkGlyphRunBuilder::useGlyphRun() {
- fScratchGlyphRun.~SkGlyphRun();
- new ((void*)&fScratchGlyphRun) SkGlyphRun{SkSpan<uint16_t>(fDenseIndex),
- SkSpan<SkPoint>(fPositions),
- SkSpan<SkGlyphID>(
- fTemporaryShuntGlyphIDs, fDenseIndex.size()),
- SkSpan<SkGlyphID>(fUniqueGlyphs)};
- return &fScratchGlyphRun;
+ auto glyphRunList = this->useGlyphRunList();
+ SkASSERT(glyphRunList->size() == 1);
+ return &(*glyphRunList)[0];
}
-void SkGlyphRunBuilder::initializeDenseAndUnique(
- const SkPaint& paint, const void* bytes, size_t byteLength) {
+SkGlyphRunList* SkGlyphRunBuilder::useGlyphRunList() {
+ new ((void*)&fScratchGlyphRunList) SkGlyphRunList{SkSpan<SkGlyphRun>(fGlyphRuns), fUniqueID};
+ return &fScratchGlyphRunList;
+}
+
+size_t SkGlyphRunBuilder::runSize() const { return fDenseIndex.size() - fLastDenseIndex; }
+
+size_t SkGlyphRunBuilder::uniqueSize() const { return fUniqueGlyphs.size() - fLastUniqueIndex; }
+void SkGlyphRunBuilder::initialize() {
+ fUniqueID = 0;
fDenseIndex.clear();
fPositions.clear();
fUniqueGlyphs.clear();
- fTemporaryShuntGlyphIDs = nullptr;
+ fGlyphRuns.clear();
+ fLastDenseIndex = 0;
+ fLastUniqueIndex = 0;
+}
+
+SkGlyphID* SkGlyphRunBuilder::addDenseAndUnique(
+ const SkPaint& paint, const void* bytes, size_t byteLength) {
size_t runSize = 0;
- const SkGlyphID* glyphIDs = nullptr;
+ SkGlyphID* glyphIDs = nullptr;
auto encoding = paint.getTextEncoding();
auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
if (encoding != SkPaint::kGlyphID_TextEncoding) {
@@ -178,18 +232,98 @@ void SkGlyphRunBuilder::initializeDenseAndUnique(
}
} else {
runSize = byteLength / 2;
- glyphIDs = (const SkGlyphID*)bytes;
+ glyphIDs = (SkGlyphID*)bytes;
}
SkASSERT(glyphIDs != nullptr);
- if (runSize == 0) { return; }
- fTemporaryShuntGlyphIDs = glyphIDs;
+ if (runSize > 0) {
+ fGlyphSet.reuse(typeface->countGlyphs(), &fUniqueGlyphs);
+ for (size_t i = 0; i < runSize; i++) {
+ fDenseIndex.push_back(fGlyphSet.add(glyphIDs[i]));
+ }
+ }
+
+ return glyphIDs;
+}
+
+void SkGlyphRunBuilder::addGlyphRunToList(
+ SkGlyphID* temporaryShuntGlyphIDs, SkSpan<const char> text, SkSpan<uint32_t> clusters) {
+
+ // Ignore empty runs.
+ if (fDenseIndex.size() != fLastDenseIndex) {
+ auto runSize = this->runSize();
+ auto uniqueSize = this->uniqueSize();
+
+ fGlyphRuns.emplace_back(
+ SkSpan<uint16_t>(&fDenseIndex[fLastDenseIndex], runSize),
+ SkSpan<SkPoint>(&fPositions[fLastDenseIndex], runSize),
+ SkSpan<SkGlyphID>(temporaryShuntGlyphIDs, runSize),
+ SkSpan<SkGlyphID>(&fUniqueGlyphs[fLastDenseIndex], uniqueSize),
+ text,
+ clusters);
+
+ fLastDenseIndex = fDenseIndex.size();
+ fLastUniqueIndex = fUniqueGlyphs.size();
+ }
+}
+
+void SkGlyphRunBuilder::drawText(
+ const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin,
+ SkSpan<const char> text, SkSpan<uint32_t> clusters) {
+
+ SkGlyphID* temporaryShuntGlyphIDs = this->addDenseAndUnique(paint, bytes, byteLength);
+
+ fScratchAdvances.resize(this->uniqueSize());
+ {
+ auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint);
+ cache->getAdvances(SkSpan<SkGlyphID>{fUniqueGlyphs}, fScratchAdvances.data());
+ }
+
+ SkPoint endOfLastGlyph = origin;
+
+ for (size_t i = 0; i < this->runSize(); i++) {
+ fPositions.push_back(endOfLastGlyph);
+ endOfLastGlyph += fScratchAdvances[fDenseIndex[i]];
+ }
+
+ if (paint.getTextAlign() != SkPaint::kLeft_Align) {
+ SkVector len = endOfLastGlyph - origin;
+ if (paint.getTextAlign() == SkPaint::kCenter_Align) {
+ len.scale(SK_ScalarHalf);
+ }
+ for (size_t i = fLastDenseIndex; i < this->runSize(); i++) {
+ fPositions[i] -= len;
+ }
+ }
+
+ this->addGlyphRunToList(temporaryShuntGlyphIDs, text, clusters);
+}
- fGlyphSet.reuse(typeface->countGlyphs(), &fUniqueGlyphs);
- for (size_t i = 0; i < runSize; i++) {
- fDenseIndex.push_back(fGlyphSet.add(glyphIDs[i]));
+void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, const void* bytes,
+ size_t byteLength, const SkScalar* xpos,
+ SkScalar constY,
+ SkSpan<const char> text, SkSpan<uint32_t> clusters) {
+
+ SkGlyphID* temporaryShuntGlyphIDs = this->addDenseAndUnique(paint, bytes, byteLength);
+
+ for (size_t i = 0; i < runSize(); i++) {
+ fPositions.push_back(SkPoint::Make(xpos[i], constY));
+ }
+
+ this->addGlyphRunToList(temporaryShuntGlyphIDs, text, clusters);
+}
+
+void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, const void* bytes,
+ size_t byteLength, const SkPoint* pos,
+ SkSpan<const char> text, SkSpan<uint32_t> clusters) {
+ SkGlyphID* temporaryShuntGlyphIDs = this->addDenseAndUnique(paint, bytes, byteLength);
+
+ for (size_t i = 0; i < runSize(); i++) {
+ fPositions.push_back(pos[i]);
}
+
+ this->addGlyphRunToList(temporaryShuntGlyphIDs, text, clusters);
}