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authorGravatar Herb Derby <herb@google.com>2018-07-09 17:06:09 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-11 16:08:58 +0000
commit0421083a447a8ab105d20c786f7d8377f30a6d5d (patch)
treeff1e42f6427d000d8ee92a8c4092c27c3e814135 /src/core/SkGlyphRun.cpp
parentc3a541942310673a4f26aab6079c586efb8d8c3e (diff)
Use new SkGlyphIDSet - v2
Add bzero to make msan and valgrind happy. Change-Id: I9b4e2f2b8e690da4b4b920fef27d5a8854092219 Reviewed-on: https://skia-review.googlesource.com/140563 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'src/core/SkGlyphRun.cpp')
-rw-r--r--src/core/SkGlyphRun.cpp222
1 files changed, 124 insertions, 98 deletions
diff --git a/src/core/SkGlyphRun.cpp b/src/core/SkGlyphRun.cpp
index e7bab33ad8..6791cf3ab2 100644
--- a/src/core/SkGlyphRun.cpp
+++ b/src/core/SkGlyphRun.cpp
@@ -35,55 +35,6 @@ static SkTypeface::Encoding convert_encoding(SkPaint::TextEncoding encoding) {
}
} // namespace
-// -- SkGlyphSet ----------------------------------------------------------------------------------
-uint32_t SkGlyphSet::uniqueSize() {
- // The size is how big the vector is grown since being passed into reuse.
- return fUniqueGlyphIDs->size() - fStartOfUniqueIDs;
-}
-
-uint16_t SkGlyphSet::add(SkGlyphID glyphID) {
- static constexpr SkGlyphID kUndefGlyph{0};
-
- if (glyphID >= fUniverseSize) {
- glyphID = kUndefGlyph;
- }
-
- if (glyphID >= fIndices.size()) {
- fIndices.resize(glyphID + 1);
- }
-
- auto index = fIndices[glyphID];
-
- // Remember we start at the end of what ever was passed in.
- if (index < this->uniqueSize() && (*fUniqueGlyphIDs)[fStartOfUniqueIDs + index] == glyphID) {
- return index;
- }
-
- uint16_t newIndex = SkTo<uint16_t>(this->uniqueSize());
- fUniqueGlyphIDs->push_back(glyphID);
- fIndices[glyphID] = newIndex;
- return newIndex;
-}
-
-void SkGlyphSet::reuse(uint32_t glyphUniverseSize, std::vector<SkGlyphID>* uniqueGlyphIDs) {
- SkASSERT(glyphUniverseSize <= (1 << 16));
- fUniverseSize = glyphUniverseSize;
- fUniqueGlyphIDs = uniqueGlyphIDs;
-
- // Capture the vector end to act as the start of a new unique id vector.
- fStartOfUniqueIDs = uniqueGlyphIDs->size();
-
- // If we're hanging onto these arrays for a long time, we don't want their size to drift
- // endlessly upwards. It's unusual to see a typeface with more than 4096 possible glyphs.
- if (glyphUniverseSize < 4096 && fIndices.size() > 4096) {
- fIndices.resize(4096);
- fIndices.shrink_to_fit();
- }
-
- // No need to clear fIndices here... SkGlyphSet's set insertion algorithm is designed to work
- // correctly even when the fIndexes buffer is uninitialized!
-}
-
// -- SkGlyphRun -----------------------------------------------------------------------------------
SkGlyphRun::SkGlyphRun(SkPaint&& runPaint,
SkSpan<const uint16_t> denseIndices,
@@ -118,83 +69,152 @@ void SkGlyphRun::temporaryShuntToCallback(TemporaryShuntCallback callback) {
callback(fTemporaryShuntGlyphIDs.size(), bytes, pos);
}
+// -- SkGlyphIDSet ---------------------------------------------------------------------------------
+// A faster set implementation that does not need any initialization, and reading the set items
+// is order the number of items, and not the size of the universe.
+// This implementation is based on the paper by Briggs and Torczon, "An Efficient Representation
+// for Sparse Sets"
+//
+// This implementation assumes that the unique glyphs added are appended to a vector that may
+// already have unique glyph from a previous computation. This allows the packing of multiple
+// UniqueID sequences in a single vector.
+SkSpan<const SkGlyphID> SkGlyphIDSet::uniquifyGlyphIDs(
+ uint32_t universeSize,
+ SkSpan<const SkGlyphID> glyphIDs,
+ SkGlyphID* uniqueGlyphIDs,
+ uint16_t* denseIndices) {
+ static constexpr SkGlyphID kUndefGlyph{0};
+
+ if (universeSize > fUniverseToUniqueSize) {
+ fUniverseToUnique.reset(universeSize);
+ fUniverseToUniqueSize = universeSize;
+ // If the following bzero becomes a performance problem, the memory can be marked as
+ // initialized for valgrind and msan.
+ // valgrind = VALGRIND_MAKE_MEM_DEFINED(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
+ // msan = sk_msan_assert_initialized(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
+ sk_bzero(fUniverseToUnique, universeSize * sizeof(SkGlyphID));
+ }
+
+ // No need to clear fUniverseToUnique here... the set insertion algorithm is designed to work
+ // correctly even when the fUniverseToUnique buffer is uninitialized!
+
+ size_t uniqueSize = 0;
+ size_t denseIndicesCursor = 0;
+ for (auto glyphID : glyphIDs) {
+
+ // If the glyphID is not in range then it is the undefined glyph.
+ if (glyphID >= universeSize) {
+ glyphID = kUndefGlyph;
+ }
+
+ // The index into the unique ID vector.
+ auto uniqueIndex = fUniverseToUnique[glyphID];
+
+ if (uniqueIndex >= uniqueSize || uniqueGlyphIDs[uniqueIndex] != glyphID) {
+ uniqueIndex = SkTo<uint16_t>(uniqueSize);
+ uniqueGlyphIDs[uniqueSize] = glyphID;
+ fUniverseToUnique[glyphID] = uniqueIndex;
+ uniqueSize += 1;
+ }
+
+ denseIndices[denseIndicesCursor++] = uniqueIndex;
+ }
+
+ // If we're hanging onto these arrays for a long time, we don't want their size to drift
+ // endlessly upwards. It's unusual to see a typeface with more than 4096 possible glyphs.
+ if (fUniverseToUniqueSize > 4096) {
+ fUniverseToUnique.reset(4096);
+ sk_bzero(fUniverseToUnique, 4096 * sizeof(SkGlyphID));
+ fUniverseToUniqueSize = 4096;
+ }
+
+ return SkSpan<const SkGlyphID>(uniqueGlyphIDs, uniqueSize);
+}
+
// -- SkGlyphRunBuilder ----------------------------------------------------------------------------
void SkGlyphRunBuilder::prepareDrawText(
const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin) {
- this->initialize();
+ auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength);
+ this->initialize(glyphIDs.size());
SkSpan<const char> originalText((const char*)bytes, byteLength);
if (paint.getTextEncoding() != SkPaint::kUTF8_TextEncoding) {
originalText = SkSpan<const char>();
}
- this->drawText(paint, bytes, byteLength, origin, originalText, SkSpan<const uint32_t>());
+ this->drawText(paint, glyphIDs, origin, originalText, SkSpan<const uint32_t>());
}
void SkGlyphRunBuilder::prepareDrawPosTextH(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkScalar* xpos,
SkScalar constY) {
- this->initialize();
+ auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength);
+ this->initialize(glyphIDs.size());
this->drawPosTextH(
- paint, bytes, byteLength, xpos, constY, SkSpan<const char>(), SkSpan<const uint32_t>());
+ paint, glyphIDs, xpos, constY, SkSpan<const char>(), SkSpan<const uint32_t>());
}
void SkGlyphRunBuilder::prepareDrawPosText(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkPoint* pos) {
- this->initialize();
- this->drawPosText(paint, bytes, byteLength, pos,
- SkSpan<const char>(), SkSpan<const uint32_t>());
+ auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength);
+ this->initialize(glyphIDs.size());
+ this->drawPosText(paint, glyphIDs, pos, SkSpan<const char>(), SkSpan<const uint32_t>());
}
SkGlyphRun* SkGlyphRunBuilder::useGlyphRun() {
return &fScratchGlyphRun;
}
-void SkGlyphRunBuilder::initialize() {
+void SkGlyphRunBuilder::initialize(size_t totalRunSize) {
fUniqueID = 0;
- fDenseIndex.clear();
- fPositions.clear();
- fUniqueGlyphIDs.clear();
+
+ // Using resize is temporary until simpler buffers are in place.
+ fDenseIndex.resize(totalRunSize);
+ fPositions.resize(totalRunSize);
+ fUniqueGlyphIDs.resize(totalRunSize);
// Be sure to clean up the last run before we reuse it.
fScratchGlyphRun.~SkGlyphRun();
}
-void SkGlyphRunBuilder::addDenseAndUnique(
+SkSpan<const SkGlyphID> SkGlyphRunBuilder::textToGlyphIDs(
const SkPaint& paint, const void* bytes, size_t byteLength) {
-
- size_t runSize = 0;
- SkGlyphID* glyphIDs = nullptr;
auto encoding = paint.getTextEncoding();
- auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
if (encoding != SkPaint::kGlyphID_TextEncoding) {
auto tfEncoding = convert_encoding(encoding);
int utfSize = SkUTFN_CountUnichars(tfEncoding, bytes, byteLength);
if (utfSize > 0) {
- runSize = SkTo<size_t>(utfSize);
+ size_t runSize = SkTo<size_t>(utfSize);
fScratchGlyphIDs.resize(runSize);
+ auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
typeface->charsToGlyphs(bytes, tfEncoding, fScratchGlyphIDs.data(), runSize);
- glyphIDs = fScratchGlyphIDs.data();
+ return SkSpan<const SkGlyphID>{fScratchGlyphIDs};
+ } else {
+ return SkSpan<const SkGlyphID>();
}
} else {
- runSize = byteLength / 2;
- glyphIDs = (SkGlyphID*)bytes;
+ return SkSpan<const SkGlyphID>((const SkGlyphID*)bytes, byteLength / 2);
}
+}
- // TODO: Remove when glyphIds are passed back.
- fGlyphIDs = glyphIDs;
-
- SkASSERT(glyphIDs != nullptr);
-
- if (runSize > 0) {
- fGlyphSet.reuse(typeface->countGlyphs(), &fUniqueGlyphIDs);
- for (size_t i = 0; i < runSize; i++) {
- fDenseIndex.push_back(fGlyphSet.add(glyphIDs[i]));
- }
+SkSpan<const SkGlyphID> SkGlyphRunBuilder::addDenseAndUnique(
+ const SkPaint& paint,
+ SkSpan<const SkGlyphID> glyphIDs) {
+ SkSpan<const SkGlyphID> uniquifiedGlyphIDs;
+ if (!glyphIDs.empty()) {
+ auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
+ auto glyphUniverseSize = typeface->countGlyphs();
+ uniquifiedGlyphIDs = fGlyphIDSet.uniquifyGlyphIDs(
+ glyphUniverseSize, glyphIDs, fUniqueGlyphIDs.data(), fDenseIndex.data());
}
+
+ return uniquifiedGlyphIDs;
}
void SkGlyphRunBuilder::makeGlyphRun(
const SkPaint& runPaint,
- SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
+ SkSpan<const SkGlyphID> glyphIDs,
+ SkSpan<const SkPoint> positions,
+ SkSpan<const char> text,
+ SkSpan<const uint32_t> clusters) {
// Ignore empty runs.
if (!fDenseIndex.empty()) {
@@ -205,8 +225,8 @@ void SkGlyphRunBuilder::makeGlyphRun(
new ((void*)&fScratchGlyphRun) SkGlyphRun{
std::move(glyphRunPaint),
SkSpan<const uint16_t>{fDenseIndex},
- SkSpan<const SkPoint>{fPositions},
- SkSpan<const SkGlyphID>{fGlyphIDs, SkTo<ptrdiff_t>(fDenseIndex.size())},
+ positions,
+ glyphIDs,
SkSpan<const SkGlyphID>{fUniqueGlyphIDs},
text,
clusters
@@ -215,21 +235,21 @@ void SkGlyphRunBuilder::makeGlyphRun(
}
void SkGlyphRunBuilder::drawText(
- const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin,
+ const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, SkPoint origin,
SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
- this->addDenseAndUnique(paint, bytes, byteLength);
+ auto unqiueGlyphIDs = this->addDenseAndUnique(paint, glyphIDs);
fScratchAdvances.resize(fUniqueGlyphIDs.size());
{
auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint);
- cache->getAdvances(SkSpan<const SkGlyphID>{fUniqueGlyphIDs}, fScratchAdvances.data());
+ cache->getAdvances(unqiueGlyphIDs, fScratchAdvances.data());
}
SkPoint endOfLastGlyph = origin;
for (size_t i = 0; i < fDenseIndex.size(); i++) {
- fPositions.push_back(endOfLastGlyph);
+ fPositions[i] = endOfLastGlyph;
endOfLastGlyph += fScratchAdvances[fDenseIndex[i]];
}
@@ -243,33 +263,39 @@ void SkGlyphRunBuilder::drawText(
}
}
- this->makeGlyphRun(paint, text, clusters);
+ this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
}
-void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, const void* bytes,
- size_t byteLength, const SkScalar* xpos,
- SkScalar constY,
+void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs,
+ const SkScalar* xpos, SkScalar constY,
SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
- this->addDenseAndUnique(paint, bytes, byteLength);
+ // The dense indices are not used by the rest of the stack yet.
+ #ifdef SK_DEBUG
+ this->addDenseAndUnique(paint, glyphIDs);
+ #endif
for (size_t i = 0; i < fDenseIndex.size(); i++) {
- fPositions.push_back(SkPoint::Make(xpos[i], constY));
+ fPositions[i] = SkPoint::Make(xpos[i], constY);
}
- this->makeGlyphRun(paint, text, clusters);
+ this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
}
-void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, const void* bytes,
- size_t byteLength, const SkPoint* pos,
+void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs,
+ const SkPoint* pos,
SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
- this->addDenseAndUnique(paint, bytes, byteLength);
+
+ // The dense indices are not used by the rest of the stack yet.
+ #ifdef SK_DEBUG
+ this->addDenseAndUnique(paint, glyphIDs);
+ #endif
for (size_t i = 0; i < fDenseIndex.size(); i++) {
- fPositions.push_back(pos[i]);
+ fPositions[i] = pos[i];
}
- this->makeGlyphRun(paint, text, clusters);
+ this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
}