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authorGravatar Herbert Derby <herb@google.com>2017-10-20 14:53:45 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-16 18:06:22 +0000
commit5e18cdea0a0a3f23d8e8b8140c82a4b54e121402 (patch)
tree20df99a3ea7ed5cb80eac3fcb0438b167cf028ec /src/core/SkGaussFilter.h
parent3b2f5b60ff9a82ade01746d7e7cbbcc9348d6c03 (diff)
Direct evaluation of gaussian
The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But sigma < 2, the code must evaluate to the convolution. The old code used an interpolation scheme between windowed filters. This code directly evaluates the gaussian kernel for sigma < 2. This code produces cleaner results, is 25% faster, and does not use a temporary memory buffer. Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db Reviewed-on: https://skia-review.googlesource.com/62540 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'src/core/SkGaussFilter.h')
-rw-r--r--src/core/SkGaussFilter.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/SkGaussFilter.h b/src/core/SkGaussFilter.h
index 9af45c875b..be00cf2cc0 100644
--- a/src/core/SkGaussFilter.h
+++ b/src/core/SkGaussFilter.h
@@ -27,10 +27,16 @@ public:
int radius() const { return fN - 1; }
int width() const { return 2 * this->radius() + 1; }
+ // TODO: remove filterDouble and use the ranged-for loop interface.
+
// Take an array of values where the gaussian factors will be placed. Return the number of
// values filled.
int filterDouble(double values[5]) const;
+ // Allow a filter to be used in a C++ ranged-for loop.
+ const double* begin() const { return &fBasis[0]; }
+ const double* end() const { return &fBasis[fN]; }
+
private:
double fBasis[5];
int fN;