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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-23 16:16:55 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-23 16:16:55 +0000
commit6e5671d8c9b2d9885e351b631b1dfbb4ed403789 (patch)
treebb57851cce11e3881a9051265a7fbdd6c97cc37b /src/core/SkFilterShader.h
parent0ad7936b7bf9f4caefd5ff1bd40dc1b50adb76ab (diff)
Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
Reason for revert: This is blocking the DEPS roll into Chromium. Failures can be seen here: http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > Committed: http://code.google.com/p/skia/source/detail?r=14323 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/249643002 git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkFilterShader.h')
-rw-r--r--src/core/SkFilterShader.h29
1 files changed, 6 insertions, 23 deletions
diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h
index 4ef4577248..11add0cf17 100644
--- a/src/core/SkFilterShader.h
+++ b/src/core/SkFilterShader.h
@@ -17,29 +17,12 @@ public:
SkFilterShader(SkShader* shader, SkColorFilter* filter);
virtual ~SkFilterShader();
- virtual bool validContext(const SkBitmap&, const SkPaint&,
- const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
- virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&,
- const SkMatrix&, void* storage) const SK_OVERRIDE;
- virtual size_t contextSize() const SK_OVERRIDE;
-
- class FilterShaderContext : public SkShader::Context {
- public:
- // Takes ownership of shaderContext and calls its destructor.
- FilterShaderContext(const SkFilterShader& filterShader, SkShader::Context* shaderContext,
- const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
- virtual ~FilterShaderContext();
-
- virtual uint32_t getFlags() const SK_OVERRIDE;
-
- virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
-
- private:
- SkShader::Context* fShaderContext;
-
- typedef SkShader::Context INHERITED;
- };
+ virtual uint32_t getFlags() SK_OVERRIDE;
+ virtual bool setContext(const SkBitmap&, const SkPaint&,
+ const SkMatrix&) SK_OVERRIDE;
+ virtual void endContext() SK_OVERRIDE;
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
+ virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader)