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author | 2017-05-03 14:36:54 -0400 | |
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committer | 2017-05-03 19:08:40 +0000 | |
commit | ff926502069d0ddafaecc18dc08973762e4befd2 (patch) | |
tree | 5c8c4335c6a3b71006ce2e3646987930ecb2e28e /src/core/SkFDot6Constants.h | |
parent | 85591831b2fc0f67968116d73c79ee1232a59935 (diff) |
Convert GrMesh to a struct
Converts GrMesh to a struct and changes the names/semantics of its
fields to be more inline with their GL counterparts. Also renames the
"instancing" feature to "pattern", to avoid ambiguity with hardware
instancing.
Bug: skia:
Change-Id: Ia0999d4f9c83b5dd31f81b9bf4f36ed9abd26286
Reviewed-on: https://skia-review.googlesource.com/15157
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/core/SkFDot6Constants.h')
0 files changed, 0 insertions, 0 deletions