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author | cdalton <cdalton@nvidia.com> | 2015-11-09 15:12:19 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-11-09 15:12:19 -0800 |
commit | 14184d5567b58085b6d8a6375796d405056f7f73 (patch) | |
tree | ecf4aa20672899b736d82dd99556087667b4b510 /src/core/SkBuffer.cpp | |
parent | 60029a5397f75aae4bdb994f26bd297edc3e433c (diff) |
Fix mixed samples stencil clip
Fixes rendering bugs and nondeterminism in gm.
Before, mixed samples stencil clip would try to infer whether the draw
wanted co-centered sample locations from within GrGLGpu, which caused
various errors. This change reworks it so the draw itself can request
the co-centered sample locations when it knows it will need them.
Also reduces framebuffer binds by moving the code that enables
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
Review URL: https://codereview.chromium.org/1431593006
Diffstat (limited to 'src/core/SkBuffer.cpp')
0 files changed, 0 insertions, 0 deletions