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authorGravatar Florin Malita <fmalita@chromium.org>2017-07-11 22:47:21 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-07-12 03:14:05 +0000
commitc4176a2fa5aab30e5886f05bbe20de225dbe997b (patch)
tree04da222232e9a2df982cb702ba329a5f91b203e3 /src/core/SkBlitter.h
parenta30d407b4fe95335598f62644010d017195e6aac (diff)
Always use raster pipeline for perspective
Change-Id: I6205769ea77e12647985496a5c74d3754edd3108 Reviewed-on: https://skia-review.googlesource.com/22365 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Mike Reed <reed@google.com>
Diffstat (limited to 'src/core/SkBlitter.h')
-rw-r--r--src/core/SkBlitter.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h
index 6558045f4f..921e8f367b 100644
--- a/src/core/SkBlitter.h
+++ b/src/core/SkBlitter.h
@@ -150,7 +150,7 @@ public:
static SkShaderBase::ContextRec::DstType PreferredShaderDest(const SkImageInfo&);
- static bool UseRasterPipelineBlitter(const SkPixmap&, const SkPaint&);
+ static bool UseRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix&);
protected:
SkAutoMalloc fBlitMemory;