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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2008-12-17 15:59:43 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2008-12-17 15:59:43 +0000
commit8a1c16ff38322f0210116fa7293eb8817c7e477e (patch)
treefe40e07f6c8983318a2f79032b9a706ede1090c1 /src/core/SkBitmapSamplerTemplate.h
parent2559c629078f738ac37095d896d580b681ac6a30 (diff)
grab from latest android
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkBitmapSamplerTemplate.h')
-rw-r--r--src/core/SkBitmapSamplerTemplate.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/src/core/SkBitmapSamplerTemplate.h b/src/core/SkBitmapSamplerTemplate.h
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+++ b/src/core/SkBitmapSamplerTemplate.h
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+/* libs/graphics/sgl/SkBitmapSamplerTemplate.h
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+/* this guy is pulled in multiple times, with the following symbols defined each time:
+
+ #define BITMAP_CLASSNAME_PREFIX(name) ARGB32##name
+ #defube BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) *bitmap.getAddr32(x, y)
+*/
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : SkBitmapSampler(bm, false, tmx, tmy)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = fTileProcX(SkFixedFloor(x), fMaxX);
+ y = fTileProcY(SkFixedFloor(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_clamp(SkFixedFloor(x), fMaxX);
+ y = do_clamp(SkFixedFloor(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_repeat_pow2(SkFixedFloor(x), fMaxX);
+ y = do_repeat_pow2(SkFixedFloor(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_repeat_mod(SkFixedFloor(x), fMaxX);
+ y = do_repeat_mod(SkFixedFloor(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_mirror_pow2(SkFixedFloor(x), fMaxX);
+ y = do_mirror_pow2(SkFixedFloor(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler) : public SkBitmapSampler {
+public:
+ BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler)(const SkBitmap& bm)
+ : SkBitmapSampler(bm, false, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode)
+ {
+ }
+
+ virtual SkPMColor sample(SkFixed x, SkFixed y) const
+ {
+ x = do_mirror_mod(SkFixedFloor(x), fMaxX);
+ y = do_mirror_mod(SkFixedFloor(y), fMaxY);
+ return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+ }
+};
+
+#undef BITMAP_CLASSNAME_PREFIX
+#undef BITMAP_PIXEL_TO_PMCOLOR