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authorGravatar humper <humper@google.com>2014-08-28 14:27:42 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-28 14:27:42 -0700
commitd73c169637f1ab0b96bae43269da7216bb93a7e1 (patch)
tree673a5affaf7d1db167e8f759b10b16bf3ecf9d35 /src/core/SkBitmapProcState.h
parent0209e95cc2625a445c1cb6c4213d2182e5c832d7 (diff)
Second attempt to land the integral image scaling change.
Scale all images to the nearest rounded integer, and if there's still any scaling factor left over, pass it on to the subsequent bilerp code. Should avoid artifacts when tiling scaled images. Original CL received an LGTM from reed; new version disabled tiling in the downsamplebitmap GM; I verified that this fixes the issue we were seeing there on non-neon androids. BUG=skia:2888 R=reed@android.com TBR=reed Author: humper@google.com Review URL: https://codereview.chromium.org/514383003
Diffstat (limited to 'src/core/SkBitmapProcState.h')
-rw-r--r--src/core/SkBitmapProcState.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
index 289e308eed..ac4f1a4710 100644
--- a/src/core/SkBitmapProcState.h
+++ b/src/core/SkBitmapProcState.h
@@ -141,6 +141,7 @@ private:
SkBitmap fScaledBitmap; // chooseProcs
SkAutoTUnref<const SkMipMap> fCurrMip;
+ bool fAdjustedMatrix; // set by possiblyScaleImage
MatrixProc chooseMatrixProc(bool trivial_matrix);
bool chooseProcs(const SkMatrix& inv, const SkPaint&);