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authorGravatar Brian Osman <brianosman@google.com>2016-12-06 10:34:51 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-12-06 16:09:37 +0000
commit13bf6227c5701903b38b5c21a15c8323dec7734a (patch)
tree227e839169a291a2fc3e752f157e3c9888f168c8 /src/core/SkBitmapProcState.h
parente932d4b3a99905a6272c5574f21ac651632f4e82 (diff)
Remove dest surface color mode from bitmap controller
This is already on the bitmap provider - no need to plumb it here. BUG=skia: Change-Id: Ie8c5aef8ea443c58d59598aa66e357ad4c212b25 Reviewed-on: https://skia-review.googlesource.com/5621 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/core/SkBitmapProcState.h')
-rw-r--r--src/core/SkBitmapProcState.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
index 6b4317e1a0..cdf02ea9e0 100644
--- a/src/core/SkBitmapProcState.h
+++ b/src/core/SkBitmapProcState.h
@@ -28,8 +28,7 @@ typedef SkFixed3232 SkFractionalInt;
class SkPaint;
struct SkBitmapProcInfo {
- SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy,
- SkDestinationSurfaceColorMode);
+ SkBitmapProcInfo(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader::TileMode tmy);
~SkBitmapProcInfo();
const SkBitmapProvider fProvider;
@@ -43,7 +42,6 @@ struct SkBitmapProcInfo {
SkShader::TileMode fTileModeY;
SkFilterQuality fFilterQuality;
SkMatrix::TypeMask fInvType;
- SkDestinationSurfaceColorMode fColorMode;
bool init(const SkMatrix& inverse, const SkPaint&);
@@ -56,9 +54,8 @@ private:
};
struct SkBitmapProcState : public SkBitmapProcInfo {
- SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy,
- SkDestinationSurfaceColorMode colorMode)
- : SkBitmapProcInfo(prov, tmx, tmy, colorMode) {}
+ SkBitmapProcState(const SkBitmapProvider& prov, SkShader::TileMode tmx, SkShader::TileMode tmy)
+ : SkBitmapProcInfo(prov, tmx, tmy) {}
bool setup(const SkMatrix& inv, const SkPaint& paint) {
return this->init(inv, paint) && this->chooseProcs();