aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkBitmapProcState.cpp
diff options
context:
space:
mode:
authorGravatar digit@google.com <digit@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-13 14:06:34 +0000
committerGravatar digit@google.com <digit@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-13 14:06:34 +0000
commit3ada0efdc8de8316df8113ec54ffd1a3f33ecd21 (patch)
tree896faec87613f080df1c1d5b613a6f80847a7131 /src/core/SkBitmapProcState.cpp
parent30e6d2c2054c15f1cb6c0637bee6756261291751 (diff)
arm: dynamic NEON support for SkBitmapProcState functions.
This patch does the following: - Move the NEON-specific code from src/core/SkBitmapProcState_filter.h to src/opts/SkBitmapProcState_filter_neon.h - Implement the NEON-specific functions in the new source file src/opts/SkBitmapProcState_opts_arm_neon.cpp, added to the "opts_neon" static library target. All functions now use the _neon suffix, even in full-NEON builds. - Move most of the content of src/core/SkBitmapProcState.cpp to a new header: src/core/SkBitmapProcState_procs.h This header is included by two source files: src/core/SkBitmapProcState.cpp, to define the regular functions. src/opts/SkBitmapProcState_opts_arm_neon.cpp to define NEON ones. This is to deal with the fact that all NEON functions now use the _neon suffix, even in SK_ARM_NEON_IS_ALWAYS mode, and to be able to include the same header twice in the SK_ARM_NEON_IS_DYNAMIC case. Review URL: https://codereview.appspot.com/6449117 git-svn-id: http://skia.googlecode.com/svn/trunk@5055 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkBitmapProcState.cpp')
-rw-r--r--src/core/SkBitmapProcState.cpp365
1 files changed, 29 insertions, 336 deletions
diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp
index 8326a324ef..01ef5a5360 100644
--- a/src/core/SkBitmapProcState.cpp
+++ b/src/core/SkBitmapProcState.cpp
@@ -6,338 +6,29 @@
* found in the LICENSE file.
*/
#include "SkBitmapProcState.h"
-#include "SkBitmapProcState_filter.h"
#include "SkColorPriv.h"
#include "SkFilterProc.h"
#include "SkPaint.h"
#include "SkShader.h" // for tilemodes
+#include "SkUtilsArm.h"
+
+#if !SK_ARM_NEON_IS_NONE
+// These are defined in src/opts/SkBitmapProcState_arm_neon.cpp
+extern const SkBitmapProcState::SampleProc16 gSkBitmapProcStateSample16_neon[];
+extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[];
+extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, int, uint16_t*);
+extern void Clamp_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, int, int, uint16_t*, int);
+extern void Repeat_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, int, int, uint16_t*, int);
+extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, int, SkPMColor*);
+extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcState&, int, int, uint32_t*, int);
+extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcState&, int, int, uint32_t*, int);
+#endif
-// returns expanded * 5bits
-static inline uint32_t Filter_565_Expanded(unsigned x, unsigned y,
- uint32_t a00, uint32_t a01,
- uint32_t a10, uint32_t a11) {
- SkASSERT((unsigned)x <= 0xF);
- SkASSERT((unsigned)y <= 0xF);
-
- a00 = SkExpand_rgb_16(a00);
- a01 = SkExpand_rgb_16(a01);
- a10 = SkExpand_rgb_16(a10);
- a11 = SkExpand_rgb_16(a11);
-
- int xy = x * y >> 3;
- return a00 * (32 - 2*y - 2*x + xy) +
- a01 * (2*x - xy) +
- a10 * (2*y - xy) +
- a11 * xy;
-}
-
-// turn an expanded 565 * 5bits into SkPMColor
-// g:11 | r:10 | x:1 | b:10
-static inline SkPMColor SkExpanded_565_To_PMColor(uint32_t c) {
- unsigned r = (c >> 13) & 0xFF;
- unsigned g = (c >> 24);
- unsigned b = (c >> 2) & 0xFF;
- return SkPackARGB32(0xFF, r, g, b);
-}
-
-// returns answer in SkPMColor format
-static inline SkPMColor Filter_4444_D32(unsigned x, unsigned y,
- uint32_t a00, uint32_t a01,
- uint32_t a10, uint32_t a11) {
- SkASSERT((unsigned)x <= 0xF);
- SkASSERT((unsigned)y <= 0xF);
-
- a00 = SkExpand_4444(a00);
- a01 = SkExpand_4444(a01);
- a10 = SkExpand_4444(a10);
- a11 = SkExpand_4444(a11);
-
- int xy = x * y >> 4;
- uint32_t result = a00 * (16 - y - x + xy) +
- a01 * (x - xy) +
- a10 * (y - xy) +
- a11 * xy;
-
- return SkCompact_8888(result);
-}
-
-static inline U8CPU Filter_8(unsigned x, unsigned y,
- U8CPU a00, U8CPU a01,
- U8CPU a10, U8CPU a11) {
- SkASSERT((unsigned)x <= 0xF);
- SkASSERT((unsigned)y <= 0xF);
-
- int xy = x * y;
- unsigned result = a00 * (256 - 16*y - 16*x + xy) +
- a01 * (16*x - xy) +
- a10 * (16*y - xy) +
- a11 * xy;
-
- return result >> 8;
-}
-
-/*****************************************************************************
- *
- * D32 functions
- *
- */
-
-// SRC == 8888
-
-#define FILTER_PROC(x, y, a, b, c, d, dst) Filter_32_opaque(x, y, a, b, c, d, dst)
-
-#define MAKENAME(suffix) S32_opaque_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE SkPMColor
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \
- SkASSERT(state.fAlphaScale == 256)
-#define RETURNDST(src) src
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) Filter_32_alpha(x, y, a, b, c, d, dst, alphaScale)
-
-#define MAKENAME(suffix) S32_alpha_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE SkPMColor
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \
- SkASSERT(state.fAlphaScale < 256)
-#define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale
-#define RETURNDST(src) SkAlphaMulQ(src, alphaScale)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-// SRC == 565
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \
- *(dst) = SkExpanded_565_To_PMColor(tmp); \
- } while (0)
-
-#define MAKENAME(suffix) S16_opaque_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE uint16_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \
- SkASSERT(state.fAlphaScale == 256)
-#define RETURNDST(src) SkPixel16ToPixel32(src)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \
- *(dst) = SkAlphaMulQ(SkExpanded_565_To_PMColor(tmp), alphaScale); \
- } while (0)
-
-#define MAKENAME(suffix) S16_alpha_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE uint16_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \
- SkASSERT(state.fAlphaScale < 256)
-#define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale
-#define RETURNDST(src) SkAlphaMulQ(SkPixel16ToPixel32(src), alphaScale)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-// SRC == Index8
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) Filter_32_opaque(x, y, a, b, c, d, dst)
-
-#define MAKENAME(suffix) SI8_opaque_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE uint8_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \
- SkASSERT(state.fAlphaScale == 256)
-#define PREAMBLE(state) const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors()
-#define RETURNDST(src) table[src]
-#define SRC_TO_FILTER(src) table[src]
-#define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors(false)
-#include "SkBitmapProcState_sample.h"
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) Filter_32_alpha(x, y, a, b, c, d, dst, alphaScale)
-
-#define MAKENAME(suffix) SI8_alpha_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE uint8_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \
- SkASSERT(state.fAlphaScale < 256)
-#define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale; \
- const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors()
-#define RETURNDST(src) SkAlphaMulQ(table[src], alphaScale)
-#define SRC_TO_FILTER(src) table[src]
-#define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors(false)
-#include "SkBitmapProcState_sample.h"
-
-// SRC == 4444
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) *(dst) = Filter_4444_D32(x, y, a, b, c, d)
-
-#define MAKENAME(suffix) S4444_opaque_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE SkPMColor16
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \
- SkASSERT(state.fAlphaScale == 256)
-#define RETURNDST(src) SkPixel4444ToPixel32(src)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- uint32_t tmp = Filter_4444_D32(x, y, a, b, c, d); \
- *(dst) = SkAlphaMulQ(tmp, alphaScale); \
- } while (0)
-
-#define MAKENAME(suffix) S4444_alpha_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE SkPMColor16
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \
- SkASSERT(state.fAlphaScale < 256)
-#define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale
-#define RETURNDST(src) SkAlphaMulQ(SkPixel4444ToPixel32(src), alphaScale)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-// SRC == A8
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- unsigned tmp = Filter_8(x, y, a, b, c, d); \
- *(dst) = SkAlphaMulQ(pmColor, SkAlpha255To256(tmp)); \
- } while (0)
-
-#define MAKENAME(suffix) SA8_alpha_D32 ## suffix
-#define DSTSIZE 32
-#define SRCTYPE uint8_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kA8_Config);
-#define PREAMBLE(state) const SkPMColor pmColor = state.fPaintPMColor;
-#define RETURNDST(src) SkAlphaMulQ(pmColor, SkAlpha255To256(src))
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-/*****************************************************************************
- *
- * D16 functions
- *
- */
-
-// SRC == 8888
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- SkPMColor dstColor; \
- Filter_32_opaque(x, y, a, b, c, d, &dstColor); \
- (*dst) = SkPixel32ToPixel16(dstColor); \
- } while (0)
-
-#define MAKENAME(suffix) S32_D16 ## suffix
-#define DSTSIZE 16
-#define SRCTYPE SkPMColor
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \
- SkASSERT(state.fBitmap->isOpaque())
-#define RETURNDST(src) SkPixel32ToPixel16(src)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-// SRC == 565
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \
- *(dst) = SkCompact_rgb_16((tmp) >> 5); \
- } while (0)
-
-#define MAKENAME(suffix) S16_D16 ## suffix
-#define DSTSIZE 16
-#define SRCTYPE uint16_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config)
-#define RETURNDST(src) src
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_sample.h"
-
-// SRC == Index8
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \
- *(dst) = SkCompact_rgb_16((tmp) >> 5); \
- } while (0)
-
-#define MAKENAME(suffix) SI8_D16 ## suffix
-#define DSTSIZE 16
-#define SRCTYPE uint8_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \
- SkASSERT(state.fBitmap->isOpaque())
-#define PREAMBLE(state) const uint16_t* SK_RESTRICT table = state.fBitmap->getColorTable()->lock16BitCache()
-#define RETURNDST(src) table[src]
-#define SRC_TO_FILTER(src) table[src]
-#define POSTAMBLE(state) state.fBitmap->getColorTable()->unlock16BitCache()
-#include "SkBitmapProcState_sample.h"
-
-///////////////////////////////////////////////////////////////////////////////
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) \
- do { \
- uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \
- *(dst) = SkCompact_rgb_16((tmp) >> 5); \
- } while (0)
-
-
-// clamp
-
-#define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
-#define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
-#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
-#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
-
-#define MAKENAME(suffix) Clamp_S16_D16 ## suffix
-#define SRCTYPE uint16_t
-#define DSTTYPE uint16_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_shaderproc.h"
-
-
-#define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16)
-#define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16)
-#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
-#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
-
-#define MAKENAME(suffix) Repeat_S16_D16 ## suffix
-#define SRCTYPE uint16_t
-#define DSTTYPE uint16_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config)
-#define SRC_TO_FILTER(src) src
-#include "SkBitmapProcState_shaderproc.h"
-
-
-#define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
-#define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
-#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
-#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
-
-#undef FILTER_PROC
-#define FILTER_PROC(x, y, a, b, c, d, dst) Filter_32_opaque(x, y, a, b, c, d, dst)
-#define MAKENAME(suffix) Clamp_SI8_opaque_D32 ## suffix
-#define SRCTYPE uint8_t
-#define DSTTYPE uint32_t
-#define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config)
-#define PREAMBLE(state) const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors()
-#define SRC_TO_FILTER(src) table[src]
-#define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors(false)
-#include "SkBitmapProcState_shaderproc.h"
+#if !SK_ARM_NEON_IS_ALWAYS
+#define NAME_WRAP(x) x
+#include "SkBitmapProcState_filter.h"
+#include "SkBitmapProcState_procs.h"
+#endif
///////////////////////////////////////////////////////////////////////////////
@@ -448,7 +139,8 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
return false;
}
- static const SampleProc32 gSample32[] = {
+#if !SK_ARM_NEON_IS_ALWAYS
+ static const SampleProc32 gSkBitmapProcStateSample32[] = {
S32_opaque_D32_nofilter_DXDY,
S32_alpha_D32_nofilter_DXDY,
S32_opaque_D32_nofilter_DX,
@@ -496,7 +188,7 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
SA8_alpha_D32_filter_DX
};
- static const SampleProc16 gSample16[] = {
+ static const SampleProc16 gSkBitmapProcStateSample16[] = {
S32_D16_nofilter_DXDY,
S32_D16_nofilter_DX,
S32_D16_filter_DXDY,
@@ -517,21 +209,22 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
// Don't support A8 -> 565
NULL, NULL, NULL, NULL
};
+#endif
- fSampleProc32 = gSample32[index];
+ fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index];
index >>= 1; // shift away any opaque/alpha distinction
- fSampleProc16 = gSample16[index];
+ fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index];
// our special-case shaderprocs
- if (S16_D16_filter_DX == fSampleProc16) {
+ if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) {
if (clamp_clamp) {
- fShaderProc16 = Clamp_S16_D16_filter_DX_shaderproc;
+ fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderproc);
} else if (SkShader::kRepeat_TileMode == fTileModeX &&
SkShader::kRepeat_TileMode == fTileModeY) {
- fShaderProc16 = Repeat_S16_D16_filter_DX_shaderproc;
+ fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shaderproc);
}
- } else if (SI8_opaque_D32_filter_DX == fSampleProc32 && clamp_clamp) {
- fShaderProc32 = Clamp_SI8_opaque_D32_filter_DX_shaderproc;
+ } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 && clamp_clamp) {
+ fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shaderproc);
}
// see if our platform has any accelerated overrides