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authorGravatar mtklein <mtklein@chromium.org>2016-08-25 14:50:44 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-25 14:50:44 -0700
commit7d6fb2c92d096ac3630e23d561a4077a974a815c (patch)
tree73f270ac1a7fb82e00ef08b3f5615a46b99bf312 /src/core/SkBitmapController.cpp
parent44df651ebefc284acc2f66425dff3ea0b0e14b36 (diff)
GN: Android
Once you have downloaded an android NDK, you can set the ndk GN arg to use it. E.g. my gn.args looks like: is_debug = false ndk = "/opt/android-ndk" This should be enough to get you going for an arm64 build. You ought to be able to tweak that to other architectures by changing target_cpu to "arm", "x86", "x86-64", etc. That won't quite work until I follow this up a bit, but the skeleton is there. This is enough to get me compiled, linked, and running to completion on my N5x. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2275983004 Review-Url: https://codereview.chromium.org/2275983004
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