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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-09-18 12:59:44 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-09-18 12:59:44 +0000
commitf1ab723033a186dc53434104a636c2dfac5fc863 (patch)
treeb3e9f1224fdaa890072b22a953df589fdb80fd58 /src/core/SkBBoxRecord.h
parent54339a826e460c2371f946224cca4db8482d8f5b (diff)
Change drawBitmapRect to take a float-src-rect instead of integer-src-rect. This
allows the client more control over the scaling. Because of virtual overrides and wanting to keep the old call-sites up and running, this CL renames the virtual entry-point to drawBitmapRectToRect, and downgrades drawBitmapRect to a non-virtual helper function. The implementation is to use the float-rect for computing the matrix, but still cons-up an integer rect for the purposes of subsetting the original bitmap. We do this by calling float_src->roundOut(&int_src) so that we include all (partially) covered src pixels. No change needed on SkDevice, since that signature is explicitly passed the computed matrix. Review URL: https://codereview.appspot.com/6501140 git-svn-id: http://skia.googlecode.com/svn/trunk@5578 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkBBoxRecord.h')
-rw-r--r--src/core/SkBBoxRecord.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkBBoxRecord.h b/src/core/SkBBoxRecord.h
index 5cf8a50625..c13a7f01c4 100644
--- a/src/core/SkBBoxRecord.h
+++ b/src/core/SkBBoxRecord.h
@@ -38,7 +38,7 @@ public:
const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint = NULL) SK_OVERRIDE;
- virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
+ virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& mat,
const SkPaint* paint) SK_OVERRIDE;