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authorGravatar robertphillips <robertphillips@google.com>2015-01-12 15:50:38 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-01-12 15:50:38 -0800
commit933a03fecb65c83f81cf65d5cf9870c69aa379ff (patch)
treea5b254517a092387bcd57ee888e2ace4eb94373c /src/core/SkAlphaRuns.cpp
parentf62c63490f0cba13eaadce720b58a95720b2df86 (diff)
Fix GPU clipped-AA vs. non-AA drawRect discrepancy
In the clip stack we were manually rounding out non-AA clip rects but leaving the hardening of non-AA drawRects up to the GPU. In some border cases the GPU can truncate rather than round out resulting in visual discrepancies. BUG=423834 Review URL: https://codereview.chromium.org/839883003
Diffstat (limited to 'src/core/SkAlphaRuns.cpp')
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