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authorGravatar mtklein <mtklein@chromium.org>2015-05-15 10:36:21 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-15 10:36:21 -0700
commit0135a41e095a433414e21e37b277dab7dcbec373 (patch)
treeee4bb27e2777f7978990a0a08b5db9641cdd34b6 /src/core/Sk4px.h
parentfa33f5a6b770130acdc55f2ffe19dd545665726a (diff)
Sk4px: Difference and Exclusion
This will cause minor (off-by-one) diffs due to a little lost precision: colortype_xfermodes mixed_xfermodes xfermodes2 xfermodeimagefilter xfermodes3 xfermodes Desktop: Xfermode_Difference_aa 9.77ms -> 7.32ms 0.75x Xfermode_Exclusion_aa 8.49ms -> 6.21ms 0.73x Xfermode_Difference 17ms -> 7.54ms 0.44x Xfermode_Exclusion 13.5ms -> 5.09ms 0.38x N7: Xfermode_Difference_aa 32.2ms -> 27.6ms 0.86x Xfermode_Difference 43.9ms -> 32ms 0.73x Xfermode_Exclusion_aa 40.5ms -> 26.7ms 0.66x Xfermode_Exclusion 71.5ms -> 23.9ms 0.33x This wraps up the xfermodes implemented in Sk4f. BUG=skia: Review URL: https://codereview.chromium.org/1141213002
Diffstat (limited to 'src/core/Sk4px.h')
-rw-r--r--src/core/Sk4px.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core/Sk4px.h b/src/core/Sk4px.h
index 5537b90230..028630d100 100644
--- a/src/core/Sk4px.h
+++ b/src/core/Sk4px.h
@@ -20,6 +20,10 @@ public:
Sk4px alphas() const; // ARGB argb XYZW xyzw -> AAAA aaaa XXXX xxxx
+ // Mask away color or alpha lanes.
+ Sk4px zeroColors() const; // ARGB argb XYZW xyzw -> A000 a000 X000 x000
+ Sk4px zeroAlphas() const; // ARGB argb XYZW xyzw -> 0RGB 0rgb 0YZW 0yzw
+
Sk4px inv() const { return Sk16b(255) - *this; }
// When loading or storing fewer than 4 SkPMColors, we use the low lanes.
@@ -56,6 +60,10 @@ public:
Wide widenLo() const; // ARGB -> 0A 0R 0G 0B
Wide widenHi() const; // ARGB -> A0 R0 G0 B0
Wide mulWiden(const Sk16b&) const; // 8-bit x 8-bit -> 16-bit components.
+ Wide mul255Widen() const {
+ // TODO: x*255 = x*256-x, so something like this->widenHi() - this->widenLo()?
+ return this->mulWiden(Sk16b(255));
+ }
// A generic driver that maps fn over a src array into a dst array.
// fn should take an Sk4px (4 src pixels) and return an Sk4px (4 dst pixels).