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authorGravatar Leon Scroggins III <scroggo@google.com>2017-01-18 12:39:07 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-01-19 14:21:02 +0000
commitb3b24538e02ead0c3f5bc528818982475890efd6 (patch)
tree5511e1a441cd09b43e2eb91b1dcd22e7919d9140 /src/codec/SkBmpRLECodec.h
parent2a83603541aacc9ea6bce819c9ffde7bc246fffd (diff)
Use fixed size buffer for RLE bmps
An RLE bmp reports how many bytes it should contain. This number may be incorrect, or it may be a very large number. Previously, we buffered all bytes in a single allocation. Instead, use a fixed size buffer and only read what fits into the buffer. We already have code to refill the buffer if there is more data, so rely on that to keep reading. Choose an arbitrary size for the buffer. It is larger than the maximum possible number of bytes we need to read at once. Add a test with a test image that reports a very large number for the number of bytes it should contain. With the old method, we would allocate 4 gigs of memory to decode this image, which is unnecessary and may result in OOM. BUG=b/33251605 Change-Id: I6d66eace626002725f62237617140cab99ce42f3 Reviewed-on: https://skia-review.googlesource.com/7028 Commit-Queue: Leon Scroggins <scroggo@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
Diffstat (limited to 'src/codec/SkBmpRLECodec.h')
-rw-r--r--src/codec/SkBmpRLECodec.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/codec/SkBmpRLECodec.h b/src/codec/SkBmpRLECodec.h
index 7cb3e9b292..8ea3a86dba 100644
--- a/src/codec/SkBmpRLECodec.h
+++ b/src/codec/SkBmpRLECodec.h
@@ -32,13 +32,10 @@ public:
* @param offset the offset of the image pixel data from the end of the
* headers
* @param rowOrder indicates whether rows are ordered top-down or bottom-up
- * @param RLEBytes indicates the amount of data left in the stream
- * after decoding the headers
*/
SkBmpRLECodec(int width, int height, const SkEncodedInfo& info, SkStream* stream,
uint16_t bitsPerPixel, uint32_t numColors, uint32_t bytesPerColor,
- uint32_t offset, SkCodec::SkScanlineOrder rowOrder,
- size_t RLEBytes);
+ uint32_t offset, SkCodec::SkScanlineOrder rowOrder);
int setSampleX(int);
@@ -100,9 +97,11 @@ private:
const uint32_t fNumColors;
const uint32_t fBytesPerColor;
const uint32_t fOffset;
- std::unique_ptr<uint8_t[]> fStreamBuffer;
- size_t fRLEBytes;
- const size_t fOrigRLEBytes;
+
+ static constexpr size_t kBufferSize = 4096;
+ uint8_t fStreamBuffer[kBufferSize];
+ size_t fBytesBuffered;
+
uint32_t fCurrRLEByte;
int fSampleX;
std::unique_ptr<SkSampler> fSampler;