aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/animator/SkDrawShader.cpp
diff options
context:
space:
mode:
authorGravatar jvanverth <jvanverth@google.com>2015-02-18 11:36:35 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-18 11:36:35 -0800
commit5a105ff05303ac82a867b8b84a1edd145bd46218 (patch)
tree5d40b0cc23f9520d766bd5a12c2e7fb3d6132e4f /src/animator/SkDrawShader.cpp
parent0aa94798c976c617b254503c44e47f9b3aa4d5d4 (diff)
Use uint16s for texture coordinates when rendering text.
Allows us to push more vertices into a given vertex buffer, with a slight performance improvement. Committed: https://skia.googlesource.com/skia/+/059034d252007d0dd86fff5ffdbb53cbcb10d34b Review URL: https://codereview.chromium.org/917373002
Diffstat (limited to 'src/animator/SkDrawShader.cpp')
0 files changed, 0 insertions, 0 deletions