diff options
author | 2015-01-09 10:06:39 -0800 | |
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committer | 2015-01-09 10:06:40 -0800 | |
commit | 72c9faab45124e08c85f70ca38536914862d947c (patch) | |
tree | 611893b84bb33b1592d058ee0f2382f7f86601b8 /src/animator/SkDrawMatrix.h | |
parent | 4490da227f1475fb66af20532c14d6d9febd18b6 (diff) |
Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
Diffstat (limited to 'src/animator/SkDrawMatrix.h')
-rw-r--r-- | src/animator/SkDrawMatrix.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/animator/SkDrawMatrix.h b/src/animator/SkDrawMatrix.h index 60eb8e7db7..d5e19a59e9 100644 --- a/src/animator/SkDrawMatrix.h +++ b/src/animator/SkDrawMatrix.h @@ -21,25 +21,25 @@ class SkDrawMatrix : public SkADrawable { DECLARE_DRAW_MEMBER_INFO(Matrix); SkDrawMatrix(); virtual ~SkDrawMatrix(); - virtual bool addChild(SkAnimateMaker& , SkDisplayable* child) SK_OVERRIDE; - virtual bool childrenNeedDisposing() const SK_OVERRIDE; - virtual void dirty() SK_OVERRIDE; - virtual bool draw(SkAnimateMaker& ) SK_OVERRIDE; + bool addChild(SkAnimateMaker& , SkDisplayable* child) SK_OVERRIDE; + bool childrenNeedDisposing() const SK_OVERRIDE; + void dirty() SK_OVERRIDE; + bool draw(SkAnimateMaker& ) SK_OVERRIDE; #ifdef SK_DUMP_ENABLED - virtual void dump(SkAnimateMaker* ) SK_OVERRIDE; + void dump(SkAnimateMaker* ) SK_OVERRIDE; #endif SkMatrix& getMatrix(); - virtual bool getProperty(int index, SkScriptValue* value) const SK_OVERRIDE; - virtual void initialize() SK_OVERRIDE; - virtual void onEndElement(SkAnimateMaker& ) SK_OVERRIDE; - virtual void setChildHasID() SK_OVERRIDE; - virtual bool setProperty(int index, SkScriptValue& ) SK_OVERRIDE; + bool getProperty(int index, SkScriptValue* value) const SK_OVERRIDE; + void initialize() SK_OVERRIDE; + void onEndElement(SkAnimateMaker& ) SK_OVERRIDE; + void setChildHasID() SK_OVERRIDE; + bool setProperty(int index, SkScriptValue& ) SK_OVERRIDE; void concat(SkMatrix& inMatrix) { fConcat.preConcat(inMatrix); } - virtual SkDisplayable* deepCopy(SkAnimateMaker* ) SK_OVERRIDE; + SkDisplayable* deepCopy(SkAnimateMaker* ) SK_OVERRIDE; void rotate(SkScalar degrees, SkPoint& center) { |