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author | fmalita <fmalita@chromium.org> | 2014-08-07 08:39:24 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-08-07 08:39:24 -0700 |
commit | bb204f4917aff10fcb65d29a2d96e53a9611c559 (patch) | |
tree | a31237e666516125d15c79589ecbff497e0289aa /src/animator/SkDisplayInput.cpp | |
parent | b8ccc2f6d258a8466f79fc418e9e0a55aeaf58ce (diff) |
Clamp SkPictureShader's tile size.
Blink used to clamp the max size for its pattern bitmaps (several SVG
pattern tests rely on/verify this behavior).
This CL clamps the maximum tile area to a reasonable value (16M pixels),
and scales beyond that.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/446243002
Diffstat (limited to 'src/animator/SkDisplayInput.cpp')
0 files changed, 0 insertions, 0 deletions