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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2008-12-17 15:59:43 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2008-12-17 15:59:43 +0000
commit8a1c16ff38322f0210116fa7293eb8817c7e477e (patch)
treefe40e07f6c8983318a2f79032b9a706ede1090c1 /src/animator/SkBuildCondensedInfo.cpp
parent2559c629078f738ac37095d896d580b681ac6a30 (diff)
grab from latest android
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/animator/SkBuildCondensedInfo.cpp')
-rw-r--r--src/animator/SkBuildCondensedInfo.cpp292
1 files changed, 292 insertions, 0 deletions
diff --git a/src/animator/SkBuildCondensedInfo.cpp b/src/animator/SkBuildCondensedInfo.cpp
new file mode 100644
index 0000000000..5e4eedca81
--- /dev/null
+++ b/src/animator/SkBuildCondensedInfo.cpp
@@ -0,0 +1,292 @@
+/* libs/graphics/animator/SkBuildCondensedInfo.cpp
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include "SkTypes.h"
+#if defined SK_BUILD_CONDENSED
+#include "SkMemberInfo.h"
+#if SK_USE_CONDENSED_INFO == 1
+#error "SK_USE_CONDENSED_INFO must be zero to build condensed info"
+#endif
+#if !defined SK_BUILD_FOR_WIN32
+#error "SK_BUILD_FOR_WIN32 must be defined to build condensed info"
+#endif
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include <stdio.h>
+
+SkTDMemberInfoArray gInfos;
+SkTDIntArray gInfosCounts;
+SkTDDisplayTypesArray gInfosTypeIDs;
+SkTDMemberInfoArray gUnknowns;
+SkTDIntArray gUnknownsCounts;
+
+static void AddInfo(SkDisplayTypes type, const SkMemberInfo* info, int infoCount) {
+ SkASSERT(gInfos[type] == NULL);
+ gInfos[type] = info;
+ gInfosCounts[type] = infoCount;
+ *gInfosTypeIDs.append() = type;
+ size_t allStrs = 0;
+ for (int inner = 0; inner < infoCount; inner++) {
+ SkASSERT(info[inner].fCount < 256);
+ int offset = (int) info[inner].fOffset;
+ SkASSERT(offset < 128 && offset > -129);
+ SkASSERT(allStrs < 256);
+ if (info[inner].fType == SkType_BaseClassInfo) {
+ const SkMemberInfo* innerInfo = (const SkMemberInfo*) info[inner].fName;
+ if (gUnknowns.find(innerInfo) == -1) {
+ *gUnknowns.append() = innerInfo;
+ *gUnknownsCounts.append() = info[inner].fCount;
+ }
+ }
+ if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+ allStrs += strlen(info[inner].fName);
+ allStrs += 1;
+ SkASSERT(info[inner].fType < 256);
+ }
+}
+
+static void WriteInfo(FILE* condensed, const SkMemberInfo* info, int infoCount,
+ const char* typeName, bool draw, bool display) {
+ fprintf(condensed, "static const char g%sStrings[] = \n", typeName);
+ int inner;
+ // write strings
+ for (inner = 0; inner < infoCount; inner++) {
+ const char* name = (info[inner].fType != SkType_BaseClassInfo && info[inner].fName) ?
+ info[inner].fName : "";
+ const char* zero = inner < infoCount - 1 ? "\\0" : "";
+ fprintf(condensed, "\t\"%s%s\"\n", name, zero);
+ }
+ fprintf(condensed, ";\n\nstatic const SkMemberInfo g%s", draw ? "Draw" : display ? "Display" : "");
+ fprintf(condensed, "%sInfo[] = {", typeName);
+ size_t nameOffset = 0;
+ // write info tables
+ for (inner = 0; inner < infoCount; inner++) {
+ size_t offset = info[inner].fOffset;
+ if (info[inner].fType == SkType_BaseClassInfo) {
+ offset = (size_t) gInfos.find((const SkMemberInfo* ) info[inner].fName);
+ SkASSERT((int) offset >= 0);
+ offset = gInfosTypeIDs.find((SkDisplayTypes) offset);
+ SkASSERT((int) offset >= 0);
+ }
+ fprintf(condensed, "\n\t{%d, %d, %d, %d}", nameOffset, offset,
+ info[inner].fType, info[inner].fCount);
+ if (inner < infoCount - 1)
+ putc(',', condensed);
+ if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+ nameOffset += strlen(info[inner].fName);
+ nameOffset += 1;
+ }
+ fprintf(condensed, "\n};\n\n");
+}
+
+static void Get3DName(char* scratch, const char* name) {
+ if (strncmp("skia3d:", name, sizeof("skia3d:") - 1) == 0) {
+ strcpy(scratch, "3D_");
+ scratch[3]= name[7] & ~0x20;
+ strcpy(&scratch[4], &name[8]);
+ } else {
+ scratch[0] = name[0] & ~0x20;
+ strcpy(&scratch[1], &name[1]);
+ }
+}
+
+int type_compare(const void* a, const void* b) {
+ SkDisplayTypes first = *(SkDisplayTypes*) a;
+ SkDisplayTypes second = *(SkDisplayTypes*) b;
+ return first < second ? -1 : first == second ? 0 : 1;
+}
+
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* maker) {
+ gInfos.setCount(kNumberOfTypes);
+ memset(gInfos.begin(), 0, sizeof(gInfos[0]) * kNumberOfTypes);
+ gInfosCounts.setCount(kNumberOfTypes);
+ memset(gInfosCounts.begin(), -1, sizeof(gInfosCounts[0]) * kNumberOfTypes);
+ // check to see if it is condensable
+ int index, infoCount;
+ for (index = 0; index < kTypeNamesSize; index++) {
+ const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+ if (info == NULL)
+ continue;
+ AddInfo(gTypeNames[index].fType, info, infoCount);
+ }
+ const SkMemberInfo* extraInfo =
+ SkDisplayType::GetMembers(maker, SkType_3D_Point, &infoCount);
+ AddInfo(SkType_Point, extraInfo, infoCount);
+ AddInfo(SkType_3D_Point, extraInfo, infoCount);
+// int baseInfos = gInfos.count();
+ do {
+ SkTDMemberInfoArray oldRefs = gUnknowns;
+ SkTDIntArray oldRefCounts = gUnknownsCounts;
+ gUnknowns.reset();
+ gUnknownsCounts.reset();
+ for (index = 0; index < oldRefs.count(); index++) {
+ const SkMemberInfo* info = oldRefs[index];
+ if (gInfos.find(info) == -1) {
+ int typeIndex = 0;
+ for (; typeIndex < kNumberOfTypes; typeIndex++) {
+ const SkMemberInfo* temp = SkDisplayType::GetMembers(
+ maker, (SkDisplayTypes) typeIndex, NULL);
+ if (temp == info)
+ break;
+ }
+ SkASSERT(typeIndex < kNumberOfTypes);
+ AddInfo((SkDisplayTypes) typeIndex, info, oldRefCounts[index]);
+ }
+ }
+ } while (gUnknowns.count() > 0);
+ qsort(gInfosTypeIDs.begin(), gInfosTypeIDs.count(), sizeof(gInfosTypeIDs[0]), &type_compare);
+#ifdef SK_DEBUG
+ FILE* condensed = fopen("../../src/animator/SkCondensedDebug.cpp", "w+");
+ fprintf(condensed, "#include \"SkTypes.h\"\n");
+ fprintf(condensed, "#ifdef SK_DEBUG\n");
+#else
+ FILE* condensed = fopen("../../src/animator/SkCondensedRelease.cpp", "w+");
+ fprintf(condensed, "#include \"SkTypes.h\"\n");
+ fprintf(condensed, "#ifdef SK_RELEASE\n");
+#endif
+ // write header
+ fprintf(condensed, "// This file was automatically generated.\n");
+ fprintf(condensed, "// To change it, edit the file with the matching debug info.\n");
+ fprintf(condensed, "// Then execute SkDisplayType::BuildCondensedInfo() to "
+ "regenerate this file.\n\n");
+ // write name of memberInfo
+ int typeNameIndex = 0;
+ int unknown = 1;
+ for (index = 0; index < gInfos.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == NULL)
+ continue;
+ char scratch[64];
+ bool drawPrefix, displayPrefix;
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+ displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+ } else {
+ sprintf(scratch, "Unknown%d", unknown++);
+ drawPrefix = displayPrefix = false;
+ }
+ WriteInfo(condensed, info, gInfosCounts[index], scratch, drawPrefix, displayPrefix);
+ }
+ // write array of table pointers
+// start here;
+ fprintf(condensed, "static const SkMemberInfo* const gInfoTables[] = {");
+ typeNameIndex = 0;
+ unknown = 1;
+ for (index = 0; index < gInfos.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == NULL)
+ continue;
+ char scratch[64];
+ bool drawPrefix, displayPrefix;
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+ displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+ } else {
+ sprintf(scratch, "Unknown%d", unknown++);
+ drawPrefix = displayPrefix = false;
+ }
+ fprintf(condensed, "\n\tg");
+ if (drawPrefix)
+ fprintf(condensed, "Draw");
+ if (displayPrefix)
+ fprintf(condensed, "Display");
+ fprintf(condensed, "%sInfo", scratch);
+ if (index < gInfos.count() - 1)
+ putc(',', condensed);
+ }
+ fprintf(condensed, "\n};\n\n");
+ // write the array of number of entries in the info table
+ fprintf(condensed, "static const unsigned char gInfoCounts[] = {\n\t");
+ int written = 0;
+ for (index = 0; index < gInfosCounts.count(); index++) {
+ int count = gInfosCounts[index];
+ if (count < 0)
+ continue;
+ if (written > 0)
+ putc(',', condensed);
+ if (written % 20 == 19)
+ fprintf(condensed, "\n\t");
+ fprintf(condensed, "%d",count);
+ written++;
+ }
+ fprintf(condensed, "\n};\n\n");
+ // write array of type ids table entries correspond to
+ fprintf(condensed, "static const unsigned char gTypeIDs[] = {\n\t");
+ int typeIDCount = 0;
+ typeNameIndex = 0;
+ unknown = 1;
+ for (index = 0; index < gInfosCounts.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == NULL)
+ continue;
+ typeIDCount++;
+ char scratch[64];
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ } else
+ sprintf(scratch, "Unknown%d", unknown++);
+ fprintf(condensed, "%d%c // %s\n\t", index,
+ index < gInfosCounts.count() ? ',' : ' ', scratch);
+ }
+ fprintf(condensed, "\n};\n\n");
+ fprintf(condensed, "static const int kTypeIDs = %d;\n\n", typeIDCount);
+ // write the array of string pointers
+ fprintf(condensed, "static const char* const gInfoNames[] = {");
+ typeNameIndex = 0;
+ unknown = 1;
+ written = 0;
+ for (index = 0; index < gInfosCounts.count(); index++) {
+ const SkMemberInfo* info = gInfos[index];
+ if (info == NULL)
+ continue;
+ if (written > 0)
+ putc(',', condensed);
+ written++;
+ fprintf(condensed, "\n\tg");
+ char scratch[64];
+ while (gTypeNames[typeNameIndex].fType < index)
+ typeNameIndex++;
+ if (gTypeNames[typeNameIndex].fType == index) {
+ Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+ } else
+ sprintf(scratch, "Unknown%d", unknown++);
+ fprintf(condensed, "%sStrings", scratch);
+ }
+ fprintf(condensed, "\n};\n\n");
+ fprintf(condensed, "#endif\n");
+ fclose(condensed);
+ gInfos.reset();
+ gInfosCounts.reset();
+ gInfosTypeIDs.reset();
+ gUnknowns.reset();
+ gUnknownsCounts.reset();
+}
+
+#elif defined SK_DEBUG
+#include "SkDisplayType.h"
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* ) {}
+#endif
+
+