diff options
author | Leon Scroggins III <scroggo@google.com> | 2018-01-14 14:46:51 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-01-16 20:36:09 +0000 |
commit | 42ee2845673c38f6d70f0d8ddf7e26dce8aa61d3 (patch) | |
tree | 623988f152fca794623e25458bf55212fe5b670d /src/android | |
parent | 23e0cf29639459fb8695bf8174d82ae47fd0d0bb (diff) |
Use SkAndroidCodec in SkAnimatedImage
Bug: b/63909536
Bug: b/63908092
SkAnimatedImage is designed around a specific Android use case, so move
it into the android folders.
Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec).
Expose fCodec so that SkAnimatedImage can animate by using the internal
SkCodec.
Update the sample to use SkAndroidCodec.
Allow webp to decode a scaled down animation. For RestoreBG frames,
adjust the frameRect (which is erased) to account for the scaling. Add
a test to verify that we decode a webp with a RestoreBG frame
successfully. Disable scaling for later frames in other formats (GIF,
for now), since the code for erasing a RestoreBG frame is currently
unaware of the sampling.
Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224
Reviewed-on: https://skia-review.googlesource.com/94621
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Diffstat (limited to 'src/android')
-rw-r--r-- | src/android/SkAnimatedImage.cpp | 238 |
1 files changed, 238 insertions, 0 deletions
diff --git a/src/android/SkAnimatedImage.cpp b/src/android/SkAnimatedImage.cpp new file mode 100644 index 0000000000..25c020fde8 --- /dev/null +++ b/src/android/SkAnimatedImage.cpp @@ -0,0 +1,238 @@ +/* + * Copyright 2018 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkAndroidCodec.h" +#include "SkAnimatedImage.h" +#include "SkCanvas.h" +#include "SkCodec.h" +#include "SkCodecPriv.h" + +sk_sp<SkAnimatedImage> SkAnimatedImage::Make(std::unique_ptr<SkAndroidCodec> codec) { + if (!codec) { + return nullptr; + } + + auto image = sk_sp<SkAnimatedImage>(new SkAnimatedImage(std::move(codec))); + if (!image->fActiveFrame.fBitmap.getPixels()) { + // tryAllocPixels failed. + return nullptr; + } + + return image; +} + +// Sentinel value for starting at the beginning. +static constexpr double kInit = -1.0; + +SkAnimatedImage::SkAnimatedImage(std::unique_ptr<SkAndroidCodec> codec) + : fCodec(std::move(codec)) + , fFinished(false) + , fRunning(false) + , fNowMS(kInit) + , fRemainingMS(kInit) +{ + if (!fActiveFrame.fBitmap.tryAllocPixels(fCodec->getInfo())) { + return; + } + + this->update(kInit); +} + +SkAnimatedImage::~SkAnimatedImage() { } + +SkRect SkAnimatedImage::onGetBounds() { + return SkRect::Make(fCodec->getInfo().bounds()); +} + +void SkAnimatedImage::onDraw(SkCanvas* canvas) { + canvas->drawBitmap(fActiveFrame.fBitmap, 0, 0); +} + +SkAnimatedImage::Frame::Frame() + : fIndex(SkCodec::kNone) +{} + +bool SkAnimatedImage::Frame::copyTo(Frame* dst) const { + if (dst->fBitmap.getPixels()) { + dst->fBitmap.setAlphaType(fBitmap.alphaType()); + } else if (!dst->fBitmap.tryAllocPixels(fBitmap.info())) { + return false; + } + + memcpy(dst->fBitmap.getPixels(), fBitmap.getPixels(), fBitmap.computeByteSize()); + dst->fIndex = fIndex; + dst->fDisposalMethod = fDisposalMethod; + return true; +} + +void SkAnimatedImage::start() { + fRunning = true; +} + +void SkAnimatedImage::stop() { + fRunning = false; +} + +void SkAnimatedImage::reset() { + this->update(kInit); +} + +static bool is_restore_previous(SkCodecAnimation::DisposalMethod dispose) { + return SkCodecAnimation::DisposalMethod::kRestorePrevious == dispose; +} + +double SkAnimatedImage::update(double msecs) { + if (fFinished) { + return std::numeric_limits<double>::max(); + } + + const double lastUpdateMS = fNowMS; + fNowMS = msecs; + const double msSinceLastUpdate = fNowMS - lastUpdateMS; + + const int frameCount = fCodec->codec()->getFrameCount(); + int frameToDecode = SkCodec::kNone; + if (kInit == msecs) { + frameToDecode = 0; + } else { + if (!fRunning || lastUpdateMS == kInit) { + return kInit; + } + if (msSinceLastUpdate < fRemainingMS) { + fRemainingMS -= msSinceLastUpdate; + return fRemainingMS + fNowMS; + } else { + frameToDecode = (fActiveFrame.fIndex + 1) % frameCount; + } + } + + SkCodec::FrameInfo frameInfo; + if (fCodec->codec()->getFrameInfo(frameToDecode, &frameInfo)) { + if (!frameInfo.fFullyReceived) { + SkCodecPrintf("Frame %i not fully received\n", frameToDecode); + fFinished = true; + return std::numeric_limits<double>::max(); + } + + if (kInit == msecs) { + fRemainingMS = frameInfo.fDuration; + } else { + // Check to see whether we should skip this frame. + double pastUpdate = msSinceLastUpdate - fRemainingMS; + while (pastUpdate >= frameInfo.fDuration) { + SkCodecPrintf("Skipping frame %i\n", frameToDecode); + pastUpdate -= frameInfo.fDuration; + frameToDecode = (frameToDecode + 1) % frameCount; + if (!fCodec->codec()->getFrameInfo(frameToDecode, &frameInfo)) { + SkCodecPrintf("Could not getFrameInfo for frame %i", + frameToDecode); + // Prior call to getFrameInfo succeeded, so use that one. + frameToDecode--; + fFinished = true; + if (frameToDecode < 0) { + return std::numeric_limits<double>::max(); + } + } + } + fRemainingMS = frameInfo.fDuration - pastUpdate; + } + } else { + fFinished = true; + if (0 == frameToDecode) { + // Static image. This is okay. + frameInfo.fRequiredFrame = SkCodec::kNone; + frameInfo.fAlphaType = fCodec->getInfo().alphaType(); + // These fields won't be read. + frameInfo.fDuration = INT_MAX; + frameInfo.fFullyReceived = true; + } else { + SkCodecPrintf("Error getting frameInfo for frame %i\n", + frameToDecode); + return std::numeric_limits<double>::max(); + } + } + + if (frameToDecode == fActiveFrame.fIndex) { + return fRemainingMS + fNowMS; + } + + if (frameToDecode == fRestoreFrame.fIndex) { + SkTSwap(fActiveFrame, fRestoreFrame); + return fRemainingMS + fNowMS; + } + + // The following code makes an effort to avoid overwriting a frame that will + // be used again. If frame |i| is_restore_previous, frame |i+1| will not + // depend on frame |i|, so do not overwrite frame |i-1|, which may be needed + // for frame |i+1|. + // We could be even smarter about which frames to save by looking at the + // entire dependency chain. + SkCodec::Options options; + options.fFrameIndex = frameToDecode; + if (frameInfo.fRequiredFrame == SkCodec::kNone) { + if (is_restore_previous(frameInfo.fDisposalMethod)) { + // frameToDecode will be discarded immediately after drawing, so + // do not overwrite a frame which could possibly be used in the + // future. + if (fActiveFrame.fIndex != SkCodec::kNone && + !is_restore_previous(fActiveFrame.fDisposalMethod)) { + SkTSwap(fActiveFrame, fRestoreFrame); + } + } + } else { + auto validPriorFrame = [&frameInfo, &frameToDecode](const Frame& frame) { + if (SkCodec::kNone == frame.fIndex || is_restore_previous(frame.fDisposalMethod)) { + return false; + } + + return frame.fIndex >= frameInfo.fRequiredFrame && frame.fIndex < frameToDecode; + }; + if (validPriorFrame(fActiveFrame)) { + if (is_restore_previous(frameInfo.fDisposalMethod)) { + // fActiveFrame is a good frame to use for this one, but we + // don't want to overwrite it. + fActiveFrame.copyTo(&fRestoreFrame); + } + options.fPriorFrame = fActiveFrame.fIndex; + } else if (validPriorFrame(fRestoreFrame)) { + if (!is_restore_previous(frameInfo.fDisposalMethod)) { + SkTSwap(fActiveFrame, fRestoreFrame); + } else if (!fRestoreFrame.copyTo(&fActiveFrame)) { + SkCodecPrintf("Failed to restore frame\n"); + fFinished = true; + return std::numeric_limits<double>::max(); + } + options.fPriorFrame = fActiveFrame.fIndex; + } + } + + auto alphaType = kOpaque_SkAlphaType == frameInfo.fAlphaType ? + kOpaque_SkAlphaType : kPremul_SkAlphaType; + SkBitmap* dst = &fActiveFrame.fBitmap; + if (dst->getPixels()) { + SkAssertResult(dst->setAlphaType(alphaType)); + } else { + auto info = fCodec->getInfo().makeAlphaType(alphaType); + if (!dst->tryAllocPixels(info)) { + fFinished = true; + return std::numeric_limits<double>::max(); + } + } + + auto result = fCodec->codec()->getPixels(dst->info(), dst->getPixels(), dst->rowBytes(), + &options); + if (result != SkCodec::kSuccess) { + SkCodecPrintf("error %i, frame %i of %i\n", result, frameToDecode, frameCount); + // Reset to the beginning. + fActiveFrame.fIndex = SkCodec::kNone; + return 0.0; + } + + fActiveFrame.fIndex = frameToDecode; + fActiveFrame.fDisposalMethod = frameInfo.fDisposalMethod; + return fRemainingMS + fNowMS; +} |