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authorGravatar msarett <msarett@google.com>2015-11-13 06:11:09 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-13 06:11:09 -0800
commit506e19a4c8395178e8da81576b3c37616593e560 (patch)
tree0877d660a91ef6322059269e7020988459e91ded /src/android/SkBitmapRegionDecoderPriv.h
parent9c8605144a0f15e3e69a4e1dcd5d3e63f339380e (diff)
Move SkBitmapRegionDecoder to include/android and src/android
This will expose the BitmapRegionDecoder API as a public include and move the implementation to src. This makes this code more naturally exposed in Android and easier to test in DM and nanobench. BUG=skia: Review URL: https://codereview.chromium.org/1438873002
Diffstat (limited to 'src/android/SkBitmapRegionDecoderPriv.h')
-rw-r--r--src/android/SkBitmapRegionDecoderPriv.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/android/SkBitmapRegionDecoderPriv.h b/src/android/SkBitmapRegionDecoderPriv.h
new file mode 100644
index 0000000000..d7423b05fd
--- /dev/null
+++ b/src/android/SkBitmapRegionDecoderPriv.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkBitmapRegionDecoderPriv_DEFINED
+#define SkBitmapRegionDecoderPriv_DEFINED
+
+inline float get_scale_from_sample_size(uint32_t sampleSize) {
+ return 1.0f / (float) sampleSize;
+}
+
+enum SubsetType {
+ kFullyInside_SubsetType,
+ kPartiallyInside_SubsetType,
+ kOutside_SubsetType,
+};
+
+/*
+ * Corrects image subset offsets and dimensions in order to perform a valid decode.
+ * Also indicates if the image subset should be placed at an offset within the
+ * output bitmap.
+ *
+ * Values of output variables are undefined if the SubsetType is kInvalid.
+ *
+ * @param imageDims Original image dimensions.
+ * @param subset As input, the subset that the client requested.
+ * As output, the image subset that we will decode.
+ * @param outX The left offset of the image subset within the output bitmap.
+ * @param outY The top offset of the image subset within the output bitmap.
+ *
+ * @return An indication of how the subset is contained in the image.
+ * If the return value is kInvalid, values of output variables are undefined.
+ */
+inline SubsetType adjust_subset_rect(const SkISize& imageDims, SkIRect* subset, int* outX,
+ int* outY) {
+ // These must be at least zero, we can't start decoding the image at a negative coordinate.
+ int left = SkTMax(0, subset->fLeft);
+ int top = SkTMax(0, subset->fTop);
+
+ // If input offsets are less than zero, we decode to an offset location in the output bitmap.
+ *outX = left - subset->fLeft;
+ *outY = top - subset->fTop;
+
+ // Make sure we don't decode pixels past the edge of the image or past the edge of the subset.
+ int width = SkTMin(imageDims.width() - left, subset->width() - *outX);
+ int height = SkTMin(imageDims.height() - top, subset->height() - *outY);
+ if (width <= 0 || height <= 0) {
+ return SubsetType::kOutside_SubsetType;
+ }
+
+ subset->setXYWH(left, top, width, height);
+ if ((*outX != 0) || (*outY != 0) || (width != subset->width()) ||
+ (height != subset->height())) {
+ return SubsetType::kPartiallyInside_SubsetType;
+ }
+
+ return SubsetType::kFullyInside_SubsetType;
+}
+
+#endif // SkBitmapRegionDecoderPriv_DEFINED