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author | Robert Phillips <robertphillips@google.com> | 2018-04-17 16:09:28 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-04-17 20:57:01 +0000 |
commit | c186e17a6b78e4897a9180f33b638d6b6cc6d959 (patch) | |
tree | ca6cfcff94c2e939ab5205df3e1602cafdbd1940 /samplecode | |
parent | f155f81b8dacc2a779bce57b7f056c2831c7267d (diff) |
Add handling to ViaDDL for images that are too large to be uploaded in one go
In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled.
Bug: skia:7762
Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93
Reviewed-on: https://skia-review.googlesource.com/121892
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'samplecode')
0 files changed, 0 insertions, 0 deletions