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authorGravatar twiz@google.com <twiz@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-01-27 19:12:00 +0000
committerGravatar twiz@google.com <twiz@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-01-27 19:12:00 +0000
commit05e70247c31ae927074ef27ea9893634a8dda543 (patch)
tree250f9c0108d71c934e3e9ce1eda507eed7b12844 /samplecode
parent78c6ed0a597b4a3765a366b47f4e3e0677118141 (diff)
Expose functionality to purge the GPU texture cache while running SampleApp.
Press 'p' to purge the cache. A summary of the number of bytes of video memory released is output to the command prompt. Review URL: https://codereview.appspot.com/5587045 git-svn-id: http://skia.googlecode.com/svn/trunk@3097 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'samplecode')
-rw-r--r--samplecode/SampleApp.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/samplecode/SampleApp.cpp b/samplecode/SampleApp.cpp
index d3d2aa708a..898bda0be8 100644
--- a/samplecode/SampleApp.cpp
+++ b/samplecode/SampleApp.cpp
@@ -1537,6 +1537,17 @@ bool SampleWindow::onHandleChar(SkUnichar uni) {
this->updateTitle();
}
return true;
+ case 'p':
+ {
+ GrContext* grContext = this->getGrContext();
+ if (grContext) {
+ size_t cacheBytes = grContext->getGpuTextureCacheBytes();
+ grContext->freeGpuResources();
+ SkDebugf("Purged %d bytes from the GPU resource cache.\n",
+ cacheBytes);
+ }
+ }
+ return true;
case 's':
fScale = !fScale;
this->inval(NULL);