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author | 2017-09-01 21:01:15 +0000 | |
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committer | 2017-09-01 22:31:19 +0000 | |
commit | 8c506eaa39ad3bd5ae7f3c104df95a946ad56b58 (patch) | |
tree | b891e2f8c3c4d7f03af87eae96313ee7237ddc0a /samplecode/SamplePathFuzz.cpp | |
parent | e3ddeaa7384255fcb5a1b25c39374041ce162c9e (diff) |
Roll skia/third_party/externals/angle2/ edd5981f0..134f93d1a (1 commit)
https://chromium.googlesource.com/angle/angle.git/+log/edd5981f0313..134f93d1a83c
$ git log edd5981f0..134f93d1a --date=short --no-merges --format='%ad %ae %s'
2017-08-31 jmadill D3D: Small optimizations to uniform updates.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I0615d27acf3b9e1df2ce0a18303c22c6c5b938c2
Reviewed-on: https://skia-review.googlesource.com/41881
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Diffstat (limited to 'samplecode/SamplePathFuzz.cpp')
0 files changed, 0 insertions, 0 deletions