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author | 2016-08-10 07:30:21 -0700 | |
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committer | 2016-08-10 07:30:21 -0700 | |
commit | 3d96cb8db71895ff1e34d537774f94a578fcec49 (patch) | |
tree | 23ae9e6fdc85921f3e93d5c864e9cb24d77e9c24 /samplecode/SampleLCD.cpp | |
parent | d1cfb5bebec0b2a8e36e6e1f5768cbb473522000 (diff) |
Default GR_GL_FUNCTION_TYPE to __stdcall on Windows.
Why is this configurable if we can't work without it?
Just to confirm, this is a Windows constraint, not an MSVC constraint, right?
Clang on Windows also needs __stdcall?
BUG=skia:5617
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2233883002
Review-Url: https://codereview.chromium.org/2233883002
Diffstat (limited to 'samplecode/SampleLCD.cpp')
0 files changed, 0 insertions, 0 deletions