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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-06-12 21:27:03 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-06-12 21:27:03 +0000
commit5119bdb952025a30f115b9c6a187173956e55097 (patch)
tree46636bc7cdf8f0142125f2b026c8fa3c5f68b22d /samplecode/SampleFilter2.cpp
parentb2c5f2d2606930c4551d31a31921d87e0dd37cee (diff)
add shader flag kConstInY_Flag
this signals blitters that the shader will return the same results for a given x value, independent of y. Useful inside blitRect(), where it can cache the first call to shadeSpan() and reuse it on all subsequent scans. Works with (non-rotated) linear-gradients, and Nx1 bitmaps. git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'samplecode/SampleFilter2.cpp')
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