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authorGravatar Ben Wagner <bungeman@google.com>2017-11-10 16:24:50 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-13 20:26:21 +0000
commit6b26deb8d6067589ce9b7853ab8e8d39de1a45de (patch)
tree831d213954cf73c939850b9650f186c18e459dce /samplecode/SampleEffects.cpp
parent0030c5ed3ca61b195bc58cfb70a16c57319c6e41 (diff)
Alloc glyph image correctly for SkMask::k3D_Format.
This removes the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code it guards or updates it to use the new emboss mask filter factory. This re-enables the code to test the emboss mask filter. Also added is a test to ensure that embossed text is drawn correctly, as before this glyphs did not allocate the proper amount of memory for the k3D_Format which this mask filter produces. This also fixes SkEmbossMask::Emboss to write the whole of the mul and add planes to avoid pixel differences and MemorySanitizer errors. Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5 Reviewed-on: https://skia-review.googlesource.com/70260 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Herb Derby <herb@google.com>
Diffstat (limited to 'samplecode/SampleEffects.cpp')
-rw-r--r--samplecode/SampleEffects.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/samplecode/SampleEffects.cpp b/samplecode/SampleEffects.cpp
index 8c6793eb67..49654983da 100644
--- a/samplecode/SampleEffects.cpp
+++ b/samplecode/SampleEffects.cpp
@@ -10,6 +10,7 @@
#include "SkCanvas.h"
#include "SkColorMatrixFilter.h"
#include "SkDiscretePathEffect.h"
+#include "SkEmbossMaskFilter.h"
#include "SkGradientShader.h"
#include "SkPaint.h"
#include "SkView.h"
@@ -28,11 +29,9 @@ static void paint_proc1(SkPaint* paint) {
}
static void paint_proc2(SkPaint* paint) {
-#ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
- SkScalar dir[3] = { 1, 1, 1};
- paint->setMaskFilter(
- SkBlurMaskFilter::MakeEmboss(SkBlurMask::ConvertRadiusToSigma(1), dir, 0.1f, 0.05f));
-#endif
+ paint->setMaskFilter(SkEmbossMaskFilter::Make(
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)),
+ { { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 64, 16 }));
}
static void paint_proc3(SkPaint* paint) {