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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-06 14:16:12 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-06 14:16:12 +0000
commitb7061176c7f414616fe2e79e832b3e0abe326af6 (patch)
tree05269431ac1dfa9b62d5fa34a0351e2f21af712e /samplecode/SampleAll.cpp
parentb27eba7c28c7a52e6af91743ab51c266ed96dccd (diff)
Push sigma-based blur interface into our GMs/benches/tests/samplecode
Diffstat (limited to 'samplecode/SampleAll.cpp')
-rw-r--r--samplecode/SampleAll.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/samplecode/SampleAll.cpp b/samplecode/SampleAll.cpp
index 24fbc2037f..133b653c07 100644
--- a/samplecode/SampleAll.cpp
+++ b/samplecode/SampleAll.cpp
@@ -6,6 +6,7 @@
* found in the LICENSE file.
*/
#include "SampleCode.h"
+#include "SkBlurMask.h"
#include "SkCanvas.h"
#include "SkView.h"
#include "Sk1DPathEffect.h"
@@ -79,8 +80,8 @@ private:
///////////////////////////////////////////////////////////
static void r0(SkLayerRasterizer* rast, SkPaint& p) {
- p.setMaskFilter(SkBlurMaskFilter::Create(SkIntToScalar(3),
- SkBlurMaskFilter::kNormal_BlurStyle,
+ p.setMaskFilter(SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3)),
SkBlurMaskFilter::kNone_BlurFlag))->unref();
rast->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));
@@ -255,10 +256,9 @@ static void apply_shader(SkPaint* paint, int index) {
#if 1
SkScalar dir[] = { SK_Scalar1, SK_Scalar1, SK_Scalar1 };
- paint->setMaskFilter(SkBlurMaskFilter::CreateEmboss(dir,
- SK_Scalar1/4,
- SkIntToScalar(4),
- SkIntToScalar(3)))->unref();
+ paint->setMaskFilter(SkBlurMaskFilter::CreateEmboss(
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3)), dir,
+ SK_Scalar1/4, SkIntToScalar(4)))->unref();
paint->setColor(SK_ColorBLUE);
#endif
}
@@ -386,8 +386,8 @@ protected:
light.fDirection[2] = SK_Scalar1/3;
light.fAmbient = 0x48;
light.fSpecular = 0x80;
- SkScalar radius = SkIntToScalar(12)/5;
- SkEmbossMaskFilter* embossFilter = new SkEmbossMaskFilter(light, radius);
+ SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(12)/5);
+ SkEmbossMaskFilter* embossFilter = new SkEmbossMaskFilter(sigma, light);
SkXfermode* xfermode = SkXfermode::Create(SkXfermode::kXor_Mode);
SkColorFilter* lightingFilter = SkColorFilter::CreateLightingFilter(