diff options
author | reed <reed@chromium.org> | 2014-10-12 12:18:40 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-10-12 12:18:40 -0700 |
commit | f355df58517691b05be8bc3f0e99331ede6c4d44 (patch) | |
tree | 9e6067392bdef11dab96fca112bbda4729550b57 /resources | |
parent | 485557f95d7a4b04536c0c5f01fad5f9744531da (diff) |
add canvas:clear to lua
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/648083002
Diffstat (limited to 'resources')
-rw-r--r-- | resources/slides.lua | 146 |
1 files changed, 118 insertions, 28 deletions
diff --git a/resources/slides.lua b/resources/slides.lua index 2f774e0de2..bfc4ab4b83 100644 --- a/resources/slides.lua +++ b/resources/slides.lua @@ -40,6 +40,35 @@ function drawSlide(canvas, slide, template, paints) end end +function slide_transition(prev, next, is_forward) + local rec = { + proc = function(self, canvas, drawSlideProc) + if self:isDone() then + drawSlideProc(canvas) + return nil + end + canvas:drawImage(self.prevImage, self.curr_x, 0) + canvas:drawImage(self.nextImage, self.curr_x + 640, 0) + self.curr_x = self.curr_x + self.step_x + return self + end + } + if is_forward then + rec.prevImage = prev + rec.nextImage = next + rec.curr_x = 0 + rec.step_x = -15 + rec.isDone = function (self) return self.curr_x <= -640 end + else + rec.prevImage = next + rec.nextImage = prev + rec.curr_x = -640 + rec.step_x = 15 + rec.isDone = function (self) return self.curr_x >= 0 end + end + return rec +end + -------------------------------------------------------------------------------------- gTemplate = { @@ -65,13 +94,15 @@ gSlides = { canvas:drawOval({left=300, top=300, right=400, bottom=400}, gRedPaint) end }, }, + transition = slide_transition }, { text = "Title2", style="title", color = { a=1, r=0, g=1, b=0 }, children = { { text = "bullet uno", style = "child" }, { text = "bullet 2", style = "child" }, { text = "bullet tres", style = "child" }, - } + }, + transition = fade_transition }, { text = "Title3", style="title", children = { @@ -83,30 +114,85 @@ gSlides = { } -------------------------------------------------------------------------------------- +function tostr(t) + local str = "" + for k, v in next, t do + if #str > 0 then + str = str .. ", " + end + if type(k) == "number" then + str = str .. "[" .. k .. "] = " + else + str = str .. tostring(k) .. " = " + end + if type(v) == "table" then + str = str .. "{ " .. tostr(v) .. " }" + else + str = str .. tostring(v) + end + end + return str +end + +-- animation.proc is passed the canvas before drawing. +-- The animation.proc returns itself or another animation (which means keep animating) +-- or it returns nil, which stops the animation. +-- +local gCurrAnimation gSlideIndex = 1 function next_slide() + local prev = gSlides[gSlideIndex] + gSlideIndex = gSlideIndex + 1 if gSlideIndex > #gSlides then gSlideIndex = 1 end + + spawn_transition(prev, gSlides[gSlideIndex], true) end function prev_slide() + local prev = gSlides[gSlideIndex] + gSlideIndex = gSlideIndex - 1 if gSlideIndex < 1 then gSlideIndex = #gSlides end + + spawn_transition(prev, gSlides[gSlideIndex], false) end --------------------------------------------------------------------------------------- +gSurfaceFactory = function (w, h) return Sk.newRasterSurface(w, h) end --- animation.proc is passed the canvas before drawing. --- The animation.proc returns itself or another animation (which means keep animating) --- or it returns nil, which stops the animation. --- -local gCurrAnimation +function spawn_transition(prevSlide, nextSlide, is_forward) + local transition + if is_forward then + transition = prevSlide.transition + else + transition = nextSlide.transition + end + + if not transition then + return + end + + local surf = gSurfaceFactory(640, 480) + local canvas = surf:getCanvas() + + canvas:clear() + drawSlide(canvas, prevSlide, gTemplate, gPaints) + local prevImage = surf:newImageSnapshot() + + canvas:clear() + drawSlide(canvas, nextSlide, gTemplate, gPaints) + local nextImage = surf:newImageSnapshot() + + gCurrAnimation = transition(prevImage, nextImage, is_forward) +end + +-------------------------------------------------------------------------------------- function spawn_rotate_animation() gCurrAnimation = { @@ -114,16 +200,18 @@ function spawn_rotate_animation() angle_delta = 5, pivot_x = 320, pivot_y = 240, - proc = function (this, canvas) - if this.angle >= 360 then + proc = function (self, canvas, drawSlideProc) + if self.angle >= 360 then + drawSlideProc(canvas) return nil end - canvas:translate(this.pivot_x, this.pivot_y) - canvas:rotate(this.angle) - canvas:translate(-this.pivot_x, -this.pivot_y) + canvas:translate(self.pivot_x, self.pivot_y) + canvas:rotate(self.angle) + canvas:translate(-self.pivot_x, -self.pivot_y) + drawSlideProc(canvas) - this.angle = this.angle + this.angle_delta - return this + self.angle = self.angle + self.angle_delta + return self end } end @@ -135,34 +223,36 @@ function spawn_scale_animation() scale_limit = 0.2, pivot_x = 320, pivot_y = 240, - proc = function (this, canvas) - if this.scale < this.scale_limit then - this.scale = this.scale_limit - this.scale_delta = 1 / this.scale_delta + proc = function (self, canvas, drawSlideProc) + if self.scale < self.scale_limit then + self.scale = self.scale_limit + self.scale_delta = 1 / self.scale_delta end - if this.scale > 1 then + if self.scale > 1 then + drawSlideProc(canvas) return nil end - canvas:translate(this.pivot_x, this.pivot_y) - canvas:scale(this.scale, this.scale) - canvas:translate(-this.pivot_x, -this.pivot_y) + canvas:translate(self.pivot_x, self.pivot_y) + canvas:scale(self.scale, self.scale) + canvas:translate(-self.pivot_x, -self.pivot_y) + drawSlideProc(canvas) - this.scale = this.scale * this.scale_delta - return this + self.scale = self.scale * self.scale_delta + return self end } end function onDrawContent(canvas) - if gCurrAnimation then - gCurrAnimation = gCurrAnimation:proc(canvas) + local drawSlideProc = function(canvas) + drawSlide(canvas, gSlides[gSlideIndex], gTemplate, gPaints) end - drawSlide(canvas, gSlides[gSlideIndex], gTemplate, gPaints) - if gCurrAnimation then + gCurrAnimation = gCurrAnimation:proc(canvas, drawSlideProc) return true else + drawSlideProc(canvas) return false end end |