diff options
author | 2015-07-24 13:15:58 -0700 | |
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committer | 2015-07-24 13:15:59 -0700 | |
commit | d18b861061253c8691949379546a7f96c9e251c9 (patch) | |
tree | 205731c911992c2bb60acce4871213f488c6b8f0 /platform_tools/android/apps/sample_app/src/main/res/values/strings.xml | |
parent | 1818acb6a4b11cd9a1d44ce5dde77452502a9796 (diff) |
Update Android Apps to use gradle
This CL replaces ant with gradle for the task of building APKs.
The primary driver of this change is that it now allow us to
develop and test our apps using Android Studio.
DOCS_PREVIEW= https://skia.org/?cl=1215023017
Committed: https://skia.googlesource.com/skia/+/425535f1626932e4e22f61a2571f9c3c2b1c5977
Review URL: https://codereview.chromium.org/1215023017
Diffstat (limited to 'platform_tools/android/apps/sample_app/src/main/res/values/strings.xml')
-rw-r--r-- | platform_tools/android/apps/sample_app/src/main/res/values/strings.xml | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/platform_tools/android/apps/sample_app/src/main/res/values/strings.xml b/platform_tools/android/apps/sample_app/src/main/res/values/strings.xml new file mode 100644 index 0000000000..b0b4e7b74b --- /dev/null +++ b/platform_tools/android/apps/sample_app/src/main/res/values/strings.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="app_name">Skia Samples</string> + <string name="overview">Overview</string> + <string name="toggle_rendering">Toggle Rendering</string> + <string name="slideshow">Slideshow</string> + <string name="fps">FPS</string> + <string name="tiling">Toggle Tiling</string> + <string name="bbox">Toggle SKP BBox</string> + <string name="save_to_pdf">Save to PDF</string> + <string name="save_failed">Save Failed</string> + <string name="file_saved">%s saved!</string> + <string name="glcontext_menu">Set OpenGL Context Type</string> + <string name="glcontext_opengles">OpenGL ES</string> + <string name="glcontext_msaa4_opengles">OpenGL ES, MSAA4</string> + <string name="glcontext_opengl">OpenGL</string> + <string name="glcontext_msaa4_opengl">OpenGL, MSAA4</string> +</resources>
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