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author | 2011-02-22 20:50:57 +0000 | |
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committer | 2011-02-22 20:50:57 +0000 | |
commit | 5d32fc4c1cb2a5ee68cd5e195a5959f800cc3bc7 (patch) | |
tree | b57f70a53cf4f87f68bd833ebd8fae3e17f7f833 /obsolete/SkGLDevice_SWLayer.h | |
parent | ffca400ef6f96a280c3e2c09210f950af64a1f24 (diff) |
move old (unmaintained) gl backend out of src. src/gpu superceeds this now.
Will delete the files in obsolete/ at some point...
git-svn-id: http://skia.googlecode.com/svn/trunk@830 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'obsolete/SkGLDevice_SWLayer.h')
-rw-r--r-- | obsolete/SkGLDevice_SWLayer.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/obsolete/SkGLDevice_SWLayer.h b/obsolete/SkGLDevice_SWLayer.h new file mode 100644 index 0000000000..7e61370003 --- /dev/null +++ b/obsolete/SkGLDevice_SWLayer.h @@ -0,0 +1,49 @@ +#ifndef SkGLDevice_SWLayer_DEFINED +#define SkGLDevice_SWLayer_DEFINED + +#include "SkGLDevice.h" + +class SkGLDevice_SWLayer : public SkGLDevice { +public: + SkGLDevice_SWLayer(const SkBitmap& bitmap); + virtual ~SkGLDevice_SWLayer(); + + // overrides from SkGLDevice + virtual TexOrientation bindDeviceAsTexture(); + + // overrides from SkDevice + virtual void drawPaint(const SkDraw&, const SkPaint& paint); + virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, + const SkPoint[], const SkPaint& paint); + virtual void drawRect(const SkDraw&, const SkRect& r, + const SkPaint& paint); + virtual void drawPath(const SkDraw&, const SkPath& path, + const SkPaint& paint); + virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, + const SkMatrix& matrix, const SkPaint& paint); + virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, + int x, int y, const SkPaint& paint); + virtual void drawText(const SkDraw&, const void* text, size_t len, + SkScalar x, SkScalar y, const SkPaint& paint); + virtual void drawPosText(const SkDraw&, const void* text, size_t len, + const SkScalar pos[], SkScalar constY, + int scalarsPerPos, const SkPaint& paint); + virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, + const SkPath& path, const SkMatrix* matrix, + const SkPaint& paint); + virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, + const SkPoint verts[], const SkPoint texs[], + const SkColor colors[], SkXfermode* xmode, + const uint16_t indices[], int indexCount, + const SkPaint& paint); + virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, + const SkPaint&); + +private: + GLuint fTextureID; + + typedef SkGLDevice INHERITED; +}; + +#endif + |