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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-02-22 20:50:57 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-02-22 20:50:57 +0000
commit5d32fc4c1cb2a5ee68cd5e195a5959f800cc3bc7 (patch)
treeb57f70a53cf4f87f68bd833ebd8fae3e17f7f833 /obsolete/SkGLDevice_SWLayer.h
parentffca400ef6f96a280c3e2c09210f950af64a1f24 (diff)
move old (unmaintained) gl backend out of src. src/gpu superceeds this now.
Will delete the files in obsolete/ at some point... git-svn-id: http://skia.googlecode.com/svn/trunk@830 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'obsolete/SkGLDevice_SWLayer.h')
-rw-r--r--obsolete/SkGLDevice_SWLayer.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/obsolete/SkGLDevice_SWLayer.h b/obsolete/SkGLDevice_SWLayer.h
new file mode 100644
index 0000000000..7e61370003
--- /dev/null
+++ b/obsolete/SkGLDevice_SWLayer.h
@@ -0,0 +1,49 @@
+#ifndef SkGLDevice_SWLayer_DEFINED
+#define SkGLDevice_SWLayer_DEFINED
+
+#include "SkGLDevice.h"
+
+class SkGLDevice_SWLayer : public SkGLDevice {
+public:
+ SkGLDevice_SWLayer(const SkBitmap& bitmap);
+ virtual ~SkGLDevice_SWLayer();
+
+ // overrides from SkGLDevice
+ virtual TexOrientation bindDeviceAsTexture();
+
+ // overrides from SkDevice
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint);
+ virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
+ const SkPoint[], const SkPaint& paint);
+ virtual void drawRect(const SkDraw&, const SkRect& r,
+ const SkPaint& paint);
+ virtual void drawPath(const SkDraw&, const SkPath& path,
+ const SkPaint& paint);
+ virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
+ const SkMatrix& matrix, const SkPaint& paint);
+ virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
+ int x, int y, const SkPaint& paint);
+ virtual void drawText(const SkDraw&, const void* text, size_t len,
+ SkScalar x, SkScalar y, const SkPaint& paint);
+ virtual void drawPosText(const SkDraw&, const void* text, size_t len,
+ const SkScalar pos[], SkScalar constY,
+ int scalarsPerPos, const SkPaint& paint);
+ virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint);
+ virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
+ const SkPoint verts[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint& paint);
+ virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
+ const SkPaint&);
+
+private:
+ GLuint fTextureID;
+
+ typedef SkGLDevice INHERITED;
+};
+
+#endif
+