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authorGravatar Florin Malita <fmalita@chromium.org>2018-05-25 12:43:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-05-25 17:11:52 +0000
commit3b526b05d652ad6c310d9c636187b20b51c7648c (patch)
tree6c6fa99f2e80db81e9c3f593fe5883aabdaa442b /modules/sksg/src/SkSGDraw.cpp
parent59da548b0c4d4239e0ec1855d3f7f77a2bff4b93 (diff)
"Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/ * fix various tidbits to make non-sksg builds possible * drop obsolete SampleSGInval.cpp Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957 Reviewed-on: https://skia-review.googlesource.com/130025 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@google.com>
Diffstat (limited to 'modules/sksg/src/SkSGDraw.cpp')
-rw-r--r--modules/sksg/src/SkSGDraw.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/modules/sksg/src/SkSGDraw.cpp b/modules/sksg/src/SkSGDraw.cpp
new file mode 100644
index 0000000000..b73bf3b577
--- /dev/null
+++ b/modules/sksg/src/SkSGDraw.cpp
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkSGDraw.h"
+
+#include "SkSGGeometryNode.h"
+#include "SkSGInvalidationController.h"
+#include "SkSGPaintNode.h"
+
+namespace sksg {
+
+Draw::Draw(sk_sp<GeometryNode> geometry, sk_sp<PaintNode> paint)
+ : fGeometry(std::move(geometry))
+ , fPaint(std::move(paint)) {
+ this->observeInval(fGeometry);
+ this->observeInval(fPaint);
+}
+
+Draw::~Draw() {
+ this->unobserveInval(fGeometry);
+ this->unobserveInval(fPaint);
+}
+
+void Draw::onRender(SkCanvas* canvas) const {
+ const auto& paint = fPaint->makePaint();
+ const auto skipDraw = paint.nothingToDraw() ||
+ (paint.getStyle() == SkPaint::kStroke_Style && paint.getStrokeWidth() <= 0);
+
+ if (!skipDraw) {
+ fGeometry->draw(canvas, paint);
+ }
+}
+
+SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+ SkASSERT(this->hasInval());
+
+ auto bounds = fGeometry->revalidate(ic, ctm);
+ fPaint->revalidate(ic, ctm);
+
+ const auto& paint = fPaint->makePaint();
+ SkASSERT(paint.canComputeFastBounds());
+
+ return paint.computeFastBounds(bounds, &bounds);
+}
+
+} // namespace sksg