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author | Brian Osman <brianosman@google.com> | 2017-05-31 09:37:27 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-31 20:28:07 +0000 |
commit | fa6d865215b48fac4ee24c120736e500d418f641 (patch) | |
tree | a2ddeaaf5ce659d428e655c74dcdb7858da46bf4 /infra | |
parent | 25f3805efa465bc3f804f192fe1ee64450f01d7c (diff) |
Do color correction of vertex colors in GPU drawVertices
SkColor vertex colors need to be linearized (from sRGB),
and possibly converted from sRGB gamut to destination gamut.
Bug: skia:6659
Change-Id: I2b1b1dd0fa5938519693f56a728fed5957f13fd5
Reviewed-on: https://skia-review.googlesource.com/17534
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'infra')
0 files changed, 0 insertions, 0 deletions