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author | Mike Klein <mtklein@chromium.org> | 2017-06-01 13:11:16 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-06-01 18:08:25 +0000 |
commit | 9b10f8ff0d163d5d076e7028a1a173f9c1f3b714 (patch) | |
tree | beec177f1320b93b8a4d48afe929a7c510f31963 /infra/bots/recipe_modules/flavor/example.expected/Test-Ubuntu-GCC-ShuttleA-GPU-GTX550Ti-x86_64-Release-Valgrind_AbandonGpuContext.json | |
parent | 97b10ac4847fba563834911f35235aaf0299d0c8 (diff) |
plumb y through to SkJumper
There'll still be a little more refactoring after this, but this is the
main thing we want to do.
This makes y available in a general-purpose register in pipeline stages,
just like x. Stages that need y (seed_shader and dither) can just use
it rather than pulling it off a context pointer. seed_shader loses its
context pointer, and dither's gets simpler.
Change-Id: Ic2d1e13b03fb45b73e308b38aafbb3a14c29cf7f
Reviewed-on: https://skia-review.googlesource.com/18383
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'infra/bots/recipe_modules/flavor/example.expected/Test-Ubuntu-GCC-ShuttleA-GPU-GTX550Ti-x86_64-Release-Valgrind_AbandonGpuContext.json')
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