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authorGravatar halcanary <halcanary@google.com>2014-08-18 13:48:13 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-18 13:48:13 -0700
commitf128f53a5bc36e2a991302cb40848df580ad515f (patch)
tree8b3261a94adbd3d6fa7b8b6c078c9a7f565a5022 /include
parent3e8232b6ef6b04290f0c280f88b38f8cd2c3f3ec (diff)
Revert "Move SkReadBuffer.h and SkReader32.h out of include."
This reverts commit 2a51d7c74cec217195f861677de8998b382b39e4. Breaking Blink NOTRY=true R=bungeman@google.com TBR=bungeman@google.com Author: halcanary@google.com Review URL: https://codereview.chromium.org/472303006
Diffstat (limited to 'include')
-rw-r--r--include/core/SkFlattenableBuffers.h10
-rw-r--r--include/core/SkReadBuffer.h235
-rw-r--r--include/core/SkReader32.h160
3 files changed, 405 insertions, 0 deletions
diff --git a/include/core/SkFlattenableBuffers.h b/include/core/SkFlattenableBuffers.h
new file mode 100644
index 0000000000..3e5d5b94ee
--- /dev/null
+++ b/include/core/SkFlattenableBuffers.h
@@ -0,0 +1,10 @@
+// Temporary shim to keep a couple dependencies working in Chromium.
+#ifndef SkFlattenableBuffers_DEFINED
+#define SkFlattenableBuffers_DEFINED
+
+#include "SkReadBuffer.h"
+#include "SkWriteBuffer.h"
+
+typedef SkReadBuffer SkFlattenableReadBuffer;
+
+#endif//SkFlattenableBuffers_DEFINED
diff --git a/include/core/SkReadBuffer.h b/include/core/SkReadBuffer.h
new file mode 100644
index 0000000000..cd3468670d
--- /dev/null
+++ b/include/core/SkReadBuffer.h
@@ -0,0 +1,235 @@
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkReadBuffer_DEFINED
+#define SkReadBuffer_DEFINED
+
+#include "SkBitmapHeap.h"
+#include "SkColorFilter.h"
+#include "SkData.h"
+#include "SkDrawLooper.h"
+#include "SkImageFilter.h"
+#include "SkMaskFilter.h"
+#include "SkPath.h"
+#include "SkPathEffect.h"
+#include "SkPicture.h"
+#include "SkRasterizer.h"
+#include "SkReadBuffer.h"
+#include "SkReader32.h"
+#include "SkRefCnt.h"
+#include "SkShader.h"
+#include "SkWriteBuffer.h"
+#include "SkXfermode.h"
+
+class SkBitmap;
+
+#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
+ #define DEBUG_NON_DETERMINISTIC_ASSERT
+#endif
+
+class SkReadBuffer {
+public:
+ SkReadBuffer();
+ SkReadBuffer(const void* data, size_t size);
+ SkReadBuffer(SkStream* stream);
+ virtual ~SkReadBuffer();
+
+ enum Version {
+ kFilterLevelIsEnum_Version = 23,
+ kGradientFlippedFlag_Version = 24,
+ kDashWritesPhaseIntervals_Version = 25,
+ kColorShaderNoBool_Version = 26,
+ kNoUnitMappers_Version = 27,
+ kNoMoreBitmapFlatten_Version = 28,
+ kSimplifyLocalMatrix_Version = 30,
+ kImageFilterUniqueID_Version = 31,
+ kRemoveAndroidPaintOpts_Version = 32,
+ };
+
+ /**
+ * Returns true IFF the version is older than the specified version.
+ */
+ bool isVersionLT(Version targetVersion) const {
+ SkASSERT(targetVersion > 0);
+ return fVersion > 0 && fVersion < targetVersion;
+ }
+
+ /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
+ void setVersion(int version) {
+ SkASSERT(0 == fVersion || version == fVersion);
+ fVersion = version;
+ }
+
+ enum Flags {
+ kCrossProcess_Flag = 1 << 0,
+ kScalarIsFloat_Flag = 1 << 1,
+ kPtrIs64Bit_Flag = 1 << 2,
+ kValidation_Flag = 1 << 3,
+ };
+
+ void setFlags(uint32_t flags) { fFlags = flags; }
+ uint32_t getFlags() const { return fFlags; }
+
+ bool isCrossProcess() const {
+ return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
+ }
+ bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
+ bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
+ bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
+
+ SkReader32* getReader32() { return &fReader; }
+
+ size_t size() { return fReader.size(); }
+ size_t offset() { return fReader.offset(); }
+ bool eof() { return fReader.eof(); }
+ virtual const void* skip(size_t size) { return fReader.skip(size); }
+ void* readFunctionPtr() { return fReader.readPtr(); }
+
+ // primitives
+ virtual bool readBool();
+ virtual SkColor readColor();
+ virtual SkFixed readFixed();
+ virtual int32_t readInt();
+ virtual SkScalar readScalar();
+ virtual uint32_t readUInt();
+ virtual int32_t read32();
+
+ // strings -- the caller is responsible for freeing the string contents
+ virtual void readString(SkString* string);
+ virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding);
+
+ // common data structures
+ virtual void readPoint(SkPoint* point);
+ SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
+ virtual void readMatrix(SkMatrix* matrix);
+ virtual void readIRect(SkIRect* rect);
+ virtual void readRect(SkRect* rect);
+ virtual void readRegion(SkRegion* region);
+
+ virtual void readPath(SkPath* path);
+ void readPaint(SkPaint* paint) { paint->unflatten(*this); }
+
+ virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
+ template <typename T> T* readFlattenable() {
+ return (T*) this->readFlattenable(T::GetFlattenableType());
+ }
+ SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
+ SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
+ SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
+ SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter>(); }
+ SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
+ SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer>(); }
+ SkShader* readShader() { return this->readFlattenable<SkShader>(); }
+ SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(); }
+
+ /**
+ * Like readFlattenable() but explicitly just skips the data that was written for the
+ * flattenable (or the sentinel that there wasn't one).
+ */
+ virtual void skipFlattenable();
+
+ // binary data and arrays
+ virtual bool readByteArray(void* value, size_t size);
+ virtual bool readColorArray(SkColor* colors, size_t size);
+ virtual bool readIntArray(int32_t* values, size_t size);
+ virtual bool readPointArray(SkPoint* points, size_t size);
+ virtual bool readScalarArray(SkScalar* values, size_t size);
+
+ SkData* readByteArrayAsData() {
+ size_t len = this->getArrayCount();
+ if (!this->validateAvailable(len)) {
+ return SkData::NewEmpty();
+ }
+ void* buffer = sk_malloc_throw(len);
+ this->readByteArray(buffer, len);
+ return SkData::NewFromMalloc(buffer, len);
+ }
+
+ // helpers to get info about arrays and binary data
+ virtual uint32_t getArrayCount();
+
+ /**
+ * Returns false if the bitmap could not be completely read. In that case, it will be set
+ * to have width/height, but no pixels.
+ */
+ bool readBitmap(SkBitmap* bitmap);
+
+ virtual SkTypeface* readTypeface();
+
+ void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
+ SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
+ }
+
+ void setTypefaceArray(SkTypeface* array[], int count) {
+ fTFArray = array;
+ fTFCount = count;
+ }
+
+ /**
+ * Call this with a pre-loaded array of Factories, in the same order as
+ * were created/written by the writer. SkPicture uses this.
+ */
+ void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
+ fFactoryTDArray = NULL;
+ fFactoryArray = array;
+ fFactoryCount = count;
+ }
+
+ /**
+ * Call this with an initially empty array, so the reader can cache each
+ * factory it sees by name. Used by the pipe code in conjunction with
+ * SkWriteBuffer::setNamedFactoryRecorder.
+ */
+ void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
+ fFactoryTDArray = array;
+ fFactoryArray = NULL;
+ fFactoryCount = 0;
+ }
+
+ /**
+ * Provide a function to decode an SkBitmap from encoded data. Only used if the writer
+ * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
+ * appropriate size will be used.
+ */
+ void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
+ fBitmapDecoder = bitmapDecoder;
+ }
+
+ // Default impelementations don't check anything.
+ virtual bool validate(bool isValid) { return true; }
+ virtual bool isValid() const { return true; }
+ virtual bool validateAvailable(size_t size) { return true; }
+
+protected:
+ SkReader32 fReader;
+
+private:
+ bool readArray(void* value, size_t size, size_t elementSize);
+
+ uint32_t fFlags;
+ int fVersion;
+
+ void* fMemoryPtr;
+
+ SkBitmapHeapReader* fBitmapStorage;
+ SkTypeface** fTFArray;
+ int fTFCount;
+
+ SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
+ SkFlattenable::Factory* fFactoryArray;
+ int fFactoryCount;
+
+ SkPicture::InstallPixelRefProc fBitmapDecoder;
+
+#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
+ // Debugging counter to keep track of how many bitmaps we
+ // have decoded.
+ int fDecodedBitmapIndex;
+#endif // DEBUG_NON_DETERMINISTIC_ASSERT
+};
+
+#endif // SkReadBuffer_DEFINED
diff --git a/include/core/SkReader32.h b/include/core/SkReader32.h
new file mode 100644
index 0000000000..3d874d170a
--- /dev/null
+++ b/include/core/SkReader32.h
@@ -0,0 +1,160 @@
+
+/*
+ * Copyright 2008 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef SkReader32_DEFINED
+#define SkReader32_DEFINED
+
+#include "SkMatrix.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkRRect.h"
+#include "SkScalar.h"
+
+class SkString;
+
+class SkReader32 : SkNoncopyable {
+public:
+ SkReader32() : fCurr(NULL), fStop(NULL), fBase(NULL) {}
+ SkReader32(const void* data, size_t size) {
+ this->setMemory(data, size);
+ }
+
+ void setMemory(const void* data, size_t size) {
+ SkASSERT(ptr_align_4(data));
+ SkASSERT(SkAlign4(size) == size);
+
+ fBase = fCurr = (const char*)data;
+ fStop = (const char*)data + size;
+ }
+
+ size_t size() const { return fStop - fBase; }
+ size_t offset() const { return fCurr - fBase; }
+ bool eof() const { return fCurr >= fStop; }
+ const void* base() const { return fBase; }
+ const void* peek() const { return fCurr; }
+
+ size_t available() const { return fStop - fCurr; }
+ bool isAvailable(size_t size) const { return size <= this->available(); }
+
+ void rewind() { fCurr = fBase; }
+
+ void setOffset(size_t offset) {
+ SkASSERT(SkAlign4(offset) == offset);
+ SkASSERT(offset <= this->size());
+ fCurr = fBase + offset;
+ }
+
+ bool readBool() { return this->readInt() != 0; }
+
+ int32_t readInt() {
+ SkASSERT(ptr_align_4(fCurr));
+ int32_t value = *(const int32_t*)fCurr;
+ fCurr += sizeof(value);
+ SkASSERT(fCurr <= fStop);
+ return value;
+ }
+
+ void* readPtr() {
+ void* ptr;
+ // we presume this "if" is resolved at compile-time
+ if (4 == sizeof(void*)) {
+ ptr = *(void**)fCurr;
+ } else {
+ memcpy(&ptr, fCurr, sizeof(void*));
+ }
+ fCurr += sizeof(void*);
+ return ptr;
+ }
+
+ SkScalar readScalar() {
+ SkASSERT(ptr_align_4(fCurr));
+ SkScalar value = *(const SkScalar*)fCurr;
+ fCurr += sizeof(value);
+ SkASSERT(fCurr <= fStop);
+ return value;
+ }
+
+ const void* skip(size_t size) {
+ SkASSERT(ptr_align_4(fCurr));
+ const void* addr = fCurr;
+ fCurr += SkAlign4(size);
+ SkASSERT(fCurr <= fStop);
+ return addr;
+ }
+
+ template <typename T> const T& skipT() {
+ SkASSERT(SkAlign4(sizeof(T)) == sizeof(T));
+ return *(const T*)this->skip(sizeof(T));
+ }
+
+ void read(void* dst, size_t size) {
+ SkASSERT(0 == size || dst != NULL);
+ SkASSERT(ptr_align_4(fCurr));
+ memcpy(dst, fCurr, size);
+ fCurr += SkAlign4(size);
+ SkASSERT(fCurr <= fStop);
+ }
+
+ uint8_t readU8() { return (uint8_t)this->readInt(); }
+ uint16_t readU16() { return (uint16_t)this->readInt(); }
+ int32_t readS32() { return this->readInt(); }
+ uint32_t readU32() { return this->readInt(); }
+
+ bool readPath(SkPath* path) {
+ return this->readObjectFromMemory(path);
+ }
+
+ bool readMatrix(SkMatrix* matrix) {
+ return this->readObjectFromMemory(matrix);
+ }
+
+ bool readRRect(SkRRect* rrect) {
+ return this->readObjectFromMemory(rrect);
+ }
+
+ bool readRegion(SkRegion* rgn) {
+ return this->readObjectFromMemory(rgn);
+ }
+
+ /**
+ * Read the length of a string (written by SkWriter32::writeString) into
+ * len (if len is not NULL) and return the null-ternimated address of the
+ * string within the reader's buffer.
+ */
+ const char* readString(size_t* len = NULL);
+
+ /**
+ * Read the string (written by SkWriter32::writeString) and return it in
+ * copy (if copy is not null). Return the length of the string.
+ */
+ size_t readIntoString(SkString* copy);
+
+private:
+ template <typename T> bool readObjectFromMemory(T* obj) {
+ size_t size = obj->readFromMemory(this->peek(), this->available());
+ // If readFromMemory() fails (which means that available() was too small), it returns 0
+ bool success = (size > 0) && (size <= this->available()) && (SkAlign4(size) == size);
+ // In case of failure, we want to skip to the end
+ (void)this->skip(success ? size : this->available());
+ return success;
+ }
+
+ // these are always 4-byte aligned
+ const char* fCurr; // current position within buffer
+ const char* fStop; // end of buffer
+ const char* fBase; // beginning of buffer
+
+#ifdef SK_DEBUG
+ static bool ptr_align_4(const void* ptr) {
+ return (((const char*)ptr - (const char*)NULL) & 3) == 0;
+ }
+#endif
+};
+
+#endif