diff options
author | 2017-12-16 00:40:08 +0000 | |
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committer | 2017-12-16 00:40:13 +0000 | |
commit | dd821bc56488d4ec2a9f797f271b0b669800f2e1 (patch) | |
tree | d30ab463e674c279770b919f34c18d0c0b7d81ce /include | |
parent | aae533e418f37d788cdb1a1177e882d0f8868b62 (diff) |
Revert "Increase accuracy of float -> fixed in ICC code"
This reverts commit ef8dda227b55445de090cfc5c59fb633f8a1763d.
Reason for revert: This is breaking WebKit layout tests on linux and blocking the autoroller. Probably just needs a rebase. See:
https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/20229/layout-test-results/results.html
Original change's description:
> Increase accuracy of float -> fixed in ICC code
>
> Add a comment to SkFixed explaining the accuracy issues of the macros.
>
> Bug: skia:
> Change-Id: Ibfecb16821fefe87822cc3acd1cf8498df10a492
> Reviewed-on: https://skia-review.googlesource.com/85742
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com,reed@google.com
Change-Id: I354327767bd59a6104b1431b053721c3102719be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/86281
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
Diffstat (limited to 'include')
-rw-r--r-- | include/private/SkFixed.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/include/private/SkFixed.h b/include/private/SkFixed.h index 05e1de49c9..adb0343bc7 100644 --- a/include/private/SkFixed.h +++ b/include/private/SkFixed.h @@ -30,11 +30,6 @@ typedef int32_t SkFixed; #define SK_FixedTanPIOver8 (0x6A0A) #define SK_FixedRoot2Over2 (0xB505) -// NOTE: SkFixedToFloat is exact. SkFloatToFixed seems to lack a rounding step. For all fixed-point -// values, this version is as accurate as possible for (fixed -> float -> fixed). Rounding reduces -// accuracy if the intermediate floats are in the range that only holds integers (adding 0.5f to an -// odd integer then snaps to nearest even). Using double for the rounding math gives maximum -// accuracy for (float -> fixed -> float), but that's usually overkill. #define SkFixedToFloat(x) ((x) * 1.52587890625e-5f) #define SkFloatToFixed(x) sk_float_saturate2int((x) * SK_Fixed1) |