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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-08-22 03:44:57 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-08-22 03:44:57 +0000
commitcafc9f9e80e30fa75ad8a952e7a290e72f211ce7 (patch)
tree1aeea3bf9d1c70f89a3ef09201b5814959582739 /include
parentc41513c4dac51d68570b309ec28a315d974edea7 (diff)
fixes around isOpaque and dithering
- copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it - bitmap shader doesn't claim to have shadespan16 if dithering is on, since its sampler doesn't auto-dither (note that gradients do auto-dither in their 16bit sampler) - blitter setup just relies on the shader to report if its 16bit sampler can be called (allowing gradients to say yes regardless of dither, but bitmaps to say no if dithering is on) git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r--include/core/SkBitmap.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/core/SkBitmap.h b/include/core/SkBitmap.h
index 3c04a310a9..1c16b780e2 100644
--- a/include/core/SkBitmap.h
+++ b/include/core/SkBitmap.h
@@ -508,6 +508,9 @@ public:
*/
void setFlags(unsigned flags);
+ bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; }
+ void setIsOpaque(bool isOpaque);
+
/** Returns the number of colors in the table.
*/
int count() const { return fCount; }