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authorGravatar cdalton <cdalton@nvidia.com>2016-02-05 09:35:20 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-05 09:35:20 -0800
commitaf8bc7d7a4fb1fbbc15bb0881a360ff0d7551ea2 (patch)
treeda620ea1c34f51644f1e43c34879147e04df57ab /include
parentf6a84bdb477f1430b575d9e5743d055c0c170265 (diff)
Add support for GL_EXT_raster_multisample
Updates the GrGLGpu to call glRasterSamplesEXT when multisample is enabled for a mixed sampled render target, but the stencil test is not active. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1666563003 Review URL: https://codereview.chromium.org/1666563003
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrCaps.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 05da8d7cad..944fb1481c 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -211,6 +211,9 @@ public:
int maxColorSampleCount() const { return fMaxColorSampleCount; }
// Will be 0 if MSAA is not supported
int maxStencilSampleCount() const { return fMaxStencilSampleCount; }
+ // Will be 0 if raster multisample is not supported. Raster multisample is a special HW mode
+ // where the rasterizer runs with more samples than are in the target framebuffer.
+ int maxRasterSamples() const { return fMaxRasterSamples; }
// We require the sample count to be less than maxColorSampleCount and maxStencilSampleCount.
// If we are using mixed samples, we only care about stencil.
int maxSampleCount() const {
@@ -291,6 +294,7 @@ protected:
int fMaxTileSize;
int fMaxColorSampleCount;
int fMaxStencilSampleCount;
+ int fMaxRasterSamples;
private:
virtual void onApplyOptionsOverrides(const GrContextOptions&) {};