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authorGravatar vandebo@chromium.org <vandebo@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2010-10-26 19:44:10 +0000
committerGravatar vandebo@chromium.org <vandebo@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2010-10-26 19:44:10 +0000
commit99a45d3b5a2f492b3ee3d5d8c8baa52745c4b2fa (patch)
tree416b89aaba8864c51c0c62d4b9d00f7c25bd5358 /include
parentad11495e3d0809e4cc264f7302e399a7a5f430d0 (diff)
Fix SkDraw::validate to work with vector Devices.
Vector devices don't have a (valid) fBitmap, so pass in width and height. Review URL: http://codereview.appspot.com/2718041 git-svn-id: http://skia.googlecode.com/svn/trunk@616 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r--include/core/SkDraw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/core/SkDraw.h b/include/core/SkDraw.h
index 821485953b..5ed4aadee1 100644
--- a/include/core/SkDraw.h
+++ b/include/core/SkDraw.h
@@ -88,7 +88,7 @@ public:
SkDrawProcs* fProcs; // optional
#ifdef SK_DEBUG
- void validate() const;
+ void validate(int width, int height) const;
#endif
};