diff options
author | 2017-01-24 16:24:41 -0500 | |
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committer | 2017-01-24 22:03:40 +0000 | |
commit | 901f29ad3e38b7072a2abef5ff1665cd755d21a2 (patch) | |
tree | 8b231c4cf579b0c591014c5287790b40d38e8868 /include | |
parent | c8c901fc36816b9a2603a8c129cdca1d2b4d7fe2 (diff) |
Allow GrSingleTextureEffect to take GrTextureProxies
Change-Id: I1dd441a5838f665c6815a5c629f5763f43f66e09
Reviewed-on: https://skia-review.googlesource.com/7429
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/gpu/GrPaint.h | 12 | ||||
-rw-r--r-- | include/gpu/GrProcessor.h | 2 |
2 files changed, 14 insertions, 0 deletions
diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h index 3b136ac82e..2649b9e18b 100644 --- a/include/gpu/GrPaint.h +++ b/include/gpu/GrPaint.h @@ -20,6 +20,8 @@ #include "SkTLazy.h" #include "effects/GrPorterDuffXferProcessor.h" +class GrTextureProxy; + /** * The paint describes how color and coverage are computed at each pixel by GrContext draw * functions and the how color is blended with the destination pixel. @@ -116,6 +118,16 @@ public: const GrSamplerParams&); void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, const GrSamplerParams&); + + void addColorTextureProcessor(GrContext*, sk_sp<GrTextureProxy>, sk_sp<GrColorSpaceXform>, + const SkMatrix&); + void addColorTextureProcessor(GrContext*, sk_sp<GrTextureProxy>, sk_sp<GrColorSpaceXform>, + const SkMatrix&, const GrSamplerParams&); + + void addCoverageTextureProcessor(GrContext*, sk_sp<GrTextureProxy>, const SkMatrix&); + void addCoverageTextureProcessor(GrContext*, sk_sp<GrTextureProxy>, + const SkMatrix&, const GrSamplerParams&); + int numColorFragmentProcessors() const { return fColorFragmentProcessors.count(); } int numCoverageFragmentProcessors() const { return fCoverageFragmentProcessors.count(); } int numTotalFragmentProcessors() const { return this->numColorFragmentProcessors() + diff --git a/include/gpu/GrProcessor.h b/include/gpu/GrProcessor.h index a8e31f2c86..388bd54092 100644 --- a/include/gpu/GrProcessor.h +++ b/include/gpu/GrProcessor.h @@ -211,6 +211,8 @@ public: SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode, GrShaderFlags visibility = kFragment_GrShaderFlag); + TextureSampler(GrTextureProvider*, sk_sp<GrTextureProxy>, const GrSamplerParams&); + // MDB TODO: ultimately we shouldn't need the texProvider parameter explicit TextureSampler(GrTextureProvider*, sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode = GrSamplerParams::kNone_FilterMode, |