aboutsummaryrefslogtreecommitdiffhomepage
path: root/include
diff options
context:
space:
mode:
authorGravatar Robert Phillips <robertphillips@google.com>2017-04-24 08:13:59 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-24 12:57:31 +0000
commit7fbb7d3d907691adb0e7b269eca7db6756e7fd7e (patch)
tree02b4792c8c09bcb146fe3513cf580c084ae16f63 /include
parente3302dfb81865051ad19cd1c91e2ec3a27df3417 (diff)
Remove two more gpu headers from include/*
This is probably it until GrTexture.h can be hidden. TBR=bsalomon@google.com Change-Id: Ie743c937f72aa0dc9f5e84def572f655f0abe041 Reviewed-on: https://skia-review.googlesource.com/14143 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrCaps.h1
-rw-r--r--include/gpu/GrShaderVar.h334
-rw-r--r--include/private/GrTextureRenderTargetProxy.h42
3 files changed, 0 insertions, 377 deletions
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 0d05d4730d..8b005800cc 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -11,7 +11,6 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
#include "GrBlend.h"
-#include "GrShaderVar.h"
#include "GrShaderCaps.h"
#include "SkRefCnt.h"
#include "SkString.h"
diff --git a/include/gpu/GrShaderVar.h b/include/gpu/GrShaderVar.h
deleted file mode 100644
index 7f09f8cbf7..0000000000
--- a/include/gpu/GrShaderVar.h
+++ /dev/null
@@ -1,334 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrShaderVar_DEFINED
-#define GrShaderVar_DEFINED
-
-#include "SkString.h"
-#include "GrTypesPriv.h"
-
-class GrShaderCaps;
-
-#define USE_UNIFORM_FLOAT_ARRAYS true
-
-/**
- * Represents a variable in a shader
- */
-class GrShaderVar {
-public:
- enum TypeModifier {
- kNone_TypeModifier,
- kOut_TypeModifier,
- kIn_TypeModifier,
- kInOut_TypeModifier,
- kUniform_TypeModifier,
- };
-
- /**
- * Values for array count that have special meaning. We allow 1-sized arrays.git
- */
- enum {
- kNonArray = 0, // not an array
- kUnsizedArray = -1, // an unsized array (declared with [])
- };
-
- /**
- * Defaults to a non-arry float with no precision specifier, type modifier, or layout qualifier.
- */
- GrShaderVar()
- : fType(kFloat_GrSLType)
- , fTypeModifier(kNone_TypeModifier)
- , fCount(kNonArray)
- , fPrecision(kDefault_GrSLPrecision)
- , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) {
- }
-
- GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray,
- GrSLPrecision precision = kDefault_GrSLPrecision)
- : fType(type)
- , fTypeModifier(kNone_TypeModifier)
- , fCount(arrayCount)
- , fPrecision(precision)
- , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS)
- , fName(name) {
- SkASSERT(kVoid_GrSLType != type);
- fUseUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS;
- }
-
- GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray,
- GrSLPrecision precision = kDefault_GrSLPrecision)
- : fType(type)
- , fTypeModifier(kNone_TypeModifier)
- , fCount(arrayCount)
- , fPrecision(precision)
- , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS)
- , fName(name) {
- SkASSERT(kVoid_GrSLType != type);
- fUseUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS;
- }
-
- GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
- GrSLPrecision precision = kDefault_GrSLPrecision)
- : fType(type)
- , fTypeModifier(typeModifier)
- , fCount(kNonArray)
- , fPrecision(precision)
- , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS)
- , fName(name) {
- SkASSERT(kVoid_GrSLType != type);
- }
-
- GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
- int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision)
- : fType(type)
- , fTypeModifier(typeModifier)
- , fCount(arrayCount)
- , fPrecision(precision)
- , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS)
- , fName(name) {
- SkASSERT(kVoid_GrSLType != type);
- }
-
- GrShaderVar(const GrShaderVar& that)
- : fType(that.fType)
- , fTypeModifier(that.fTypeModifier)
- , fCount(that.fCount)
- , fPrecision(that.fPrecision)
- , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS)
- , fName(that.fName)
- , fLayoutQualifier(that.fLayoutQualifier)
- , fExtraModifiers(that.fExtraModifiers) {
- SkASSERT(kVoid_GrSLType != that.getType());
- }
-
- /**
- * Sets as a non-array.
- */
- void set(GrSLType type,
- const SkString& name,
- TypeModifier typeModifier = kNone_TypeModifier,
- GrSLPrecision precision = kDefault_GrSLPrecision,
- const char* layoutQualifier = nullptr,
- const char* extraModifiers = nullptr,
- bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) {
- SkASSERT(kVoid_GrSLType != type);
- SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type));
- fType = type;
- fTypeModifier = typeModifier;
- fName = name;
- fCount = kNonArray;
- fPrecision = precision;
- fLayoutQualifier = layoutQualifier;
- if (extraModifiers) {
- fExtraModifiers.printf("%s ", extraModifiers);
- }
- fUseUniformFloatArrays = useUniformFloatArrays;
- }
-
- /**
- * Sets as a non-array.
- */
- void set(GrSLType type,
- const char* name,
- TypeModifier typeModifier = kNone_TypeModifier,
- GrSLPrecision precision = kDefault_GrSLPrecision,
- const char* layoutQualifier = nullptr,
- const char* extraModifiers = nullptr,
- bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) {
- SkASSERT(kVoid_GrSLType != type);
- SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type));
- fType = type;
- fTypeModifier = typeModifier;
- fName = name;
- fCount = kNonArray;
- fPrecision = precision;
- fLayoutQualifier = layoutQualifier;
- if (extraModifiers) {
- fExtraModifiers.printf("%s ", extraModifiers);
- }
- fUseUniformFloatArrays = useUniformFloatArrays;
- }
-
- /**
- * Set all var options
- */
- void set(GrSLType type,
- const SkString& name,
- int count,
- TypeModifier typeModifier,
- GrSLPrecision precision = kDefault_GrSLPrecision,
- const char* layoutQualifier = nullptr,
- const char* extraModifiers = nullptr,
- bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) {
- SkASSERT(kVoid_GrSLType != type);
- SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type));
- fType = type;
- fTypeModifier = typeModifier;
- fName = name;
- fCount = count;
- fPrecision = precision;
- fLayoutQualifier = layoutQualifier;
- if (extraModifiers) {
- fExtraModifiers.printf("%s ", extraModifiers);
- }
- fUseUniformFloatArrays = useUniformFloatArrays;
- }
-
- /**
- * Set all var options
- */
- void set(GrSLType type,
- const char* name,
- int count,
- TypeModifier typeModifier,
- GrSLPrecision precision = kDefault_GrSLPrecision,
- const char* layoutQualifier = nullptr,
- const char* extraModifiers = nullptr,
- bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) {
- SkASSERT(kVoid_GrSLType != type);
- SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type));
- fType = type;
- fTypeModifier = typeModifier;
- fName = name;
- fCount = count;
- fPrecision = precision;
- fLayoutQualifier = layoutQualifier;
- if (extraModifiers) {
- fExtraModifiers.printf("%s ", extraModifiers);
- }
- fUseUniformFloatArrays = useUniformFloatArrays;
- }
-
- /**
- * Is the var an array.
- */
- bool isArray() const { return kNonArray != fCount; }
- /**
- * Is this an unsized array, (i.e. declared with []).
- */
- bool isUnsizedArray() const { return kUnsizedArray == fCount; }
- /**
- * Get the array length of the var.
- */
- int getArrayCount() const { return fCount; }
- /**
- * Set the array length of the var
- */
- void setArrayCount(int count) { fCount = count; }
- /**
- * Set to be a non-array.
- */
- void setNonArray() { fCount = kNonArray; }
- /**
- * Set to be an unsized array.
- */
- void setUnsizedArray() { fCount = kUnsizedArray; }
-
- /**
- * Access the var name as a writable string
- */
- SkString* accessName() { return &fName; }
- /**
- * Set the var name
- */
- void setName(const SkString& n) { fName = n; }
- void setName(const char* n) { fName = n; }
-
- /**
- * Get the var name.
- */
- const SkString& getName() const { return fName; }
-
- /**
- * Shortcut for this->getName().c_str();
- */
- const char* c_str() const { return this->getName().c_str(); }
-
- /**
- * Get the type of the var
- */
- GrSLType getType() const { return fType; }
- /**
- * Set the type of the var
- */
- void setType(GrSLType type) { fType = type; }
-
- TypeModifier getTypeModifier() const { return fTypeModifier; }
- void setTypeModifier(TypeModifier type) { fTypeModifier = type; }
-
- /**
- * Get the precision of the var
- */
- GrSLPrecision getPrecision() const { return fPrecision; }
-
- /**
- * Set the precision of the var
- */
- void setPrecision(GrSLPrecision p) { fPrecision = p; }
-
- /**
- * Appends to the layout qualifier
- */
- void addLayoutQualifier(const char* layoutQualifier) {
- if (!layoutQualifier || !strlen(layoutQualifier)) {
- return;
- }
- if (fLayoutQualifier.isEmpty()) {
- fLayoutQualifier = layoutQualifier;
- } else {
- fLayoutQualifier.appendf(", %s", layoutQualifier);
- }
- }
-
- void setImageStorageFormat(GrImageStorageFormat format);
-
- void setMemoryModel(GrSLMemoryModel);
-
- void setRestrict(GrSLRestrict);
-
- void setIOType(GrIOType);
-
- void addModifier(const char* modifier) {
- if (modifier) {
- fExtraModifiers.appendf("%s ", modifier);
- }
- }
-
- /**
- * Write a declaration of this variable to out.
- */
- void appendDecl(const GrShaderCaps*, SkString* out) const;
-
- void appendArrayAccess(int index, SkString* out) const {
- out->appendf("%s[%d]%s",
- this->getName().c_str(),
- index,
- fUseUniformFloatArrays ? "" : ".x");
- }
-
- void appendArrayAccess(const char* indexName, SkString* out) const {
- out->appendf("%s[%s]%s",
- this->getName().c_str(),
- indexName,
- fUseUniformFloatArrays ? "" : ".x");
- }
-
-private:
- GrSLType fType;
- TypeModifier fTypeModifier;
- int fCount;
- GrSLPrecision fPrecision;
- /// Work around driver bugs on some hardware that don't correctly
- /// support uniform float []
- bool fUseUniformFloatArrays;
-
- SkString fName;
- SkString fLayoutQualifier;
- SkString fExtraModifiers;
-};
-
-#endif
diff --git a/include/private/GrTextureRenderTargetProxy.h b/include/private/GrTextureRenderTargetProxy.h
deleted file mode 100644
index 09aef756e1..0000000000
--- a/include/private/GrTextureRenderTargetProxy.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrTextureRenderTargetProxy_DEFINED
-#define GrTextureRenderTargetProxy_DEFINED
-
-#include "GrRenderTargetProxy.h"
-#include "GrTextureProxy.h"
-
-#ifdef SK_BUILD_FOR_WIN
-// Windows gives warnings about inheriting asTextureProxy/asRenderTargetProxy via dominance.
-#pragma warning(push)
-#pragma warning(disable: 4250)
-#endif
-
-// This class delays the acquisition of RenderTargets that are also textures until
-// they are actually required
-// Beware: the uniqueID of the TextureRenderTargetProxy will usually be different than
-// the uniqueID of the RenderTarget/Texture it represents!
-class GrTextureRenderTargetProxy : public GrTextureProxy, public GrRenderTargetProxy {
-private:
- friend class GrSurfaceProxy; // for ctors
-
- // Deferred version
- GrTextureRenderTargetProxy(const GrCaps&, const GrSurfaceDesc&,
- SkBackingFit, SkBudgeted, uint32_t flags);
-
- // Wrapped version
- GrTextureRenderTargetProxy(sk_sp<GrSurface>);
-
- size_t onGpuMemorySize() const override;
-};
-
-#ifdef SK_BUILD_FOR_WIN
-#pragma warning(pop)
-#endif
-
-#endif