diff options
author | 2017-04-24 08:13:59 -0400 | |
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committer | 2017-04-24 12:57:31 +0000 | |
commit | 7fbb7d3d907691adb0e7b269eca7db6756e7fd7e (patch) | |
tree | 02b4792c8c09bcb146fe3513cf580c084ae16f63 /include | |
parent | e3302dfb81865051ad19cd1c91e2ec3a27df3417 (diff) |
Remove two more gpu headers from include/*
This is probably it until GrTexture.h can be hidden.
TBR=bsalomon@google.com
Change-Id: Ie743c937f72aa0dc9f5e84def572f655f0abe041
Reviewed-on: https://skia-review.googlesource.com/14143
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/gpu/GrCaps.h | 1 | ||||
-rw-r--r-- | include/gpu/GrShaderVar.h | 334 | ||||
-rw-r--r-- | include/private/GrTextureRenderTargetProxy.h | 42 |
3 files changed, 0 insertions, 377 deletions
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h index 0d05d4730d..8b005800cc 100644 --- a/include/gpu/GrCaps.h +++ b/include/gpu/GrCaps.h @@ -11,7 +11,6 @@ #include "GrTypes.h" #include "GrTypesPriv.h" #include "GrBlend.h" -#include "GrShaderVar.h" #include "GrShaderCaps.h" #include "SkRefCnt.h" #include "SkString.h" diff --git a/include/gpu/GrShaderVar.h b/include/gpu/GrShaderVar.h deleted file mode 100644 index 7f09f8cbf7..0000000000 --- a/include/gpu/GrShaderVar.h +++ /dev/null @@ -1,334 +0,0 @@ -/* - * Copyright 2016 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef GrShaderVar_DEFINED -#define GrShaderVar_DEFINED - -#include "SkString.h" -#include "GrTypesPriv.h" - -class GrShaderCaps; - -#define USE_UNIFORM_FLOAT_ARRAYS true - -/** - * Represents a variable in a shader - */ -class GrShaderVar { -public: - enum TypeModifier { - kNone_TypeModifier, - kOut_TypeModifier, - kIn_TypeModifier, - kInOut_TypeModifier, - kUniform_TypeModifier, - }; - - /** - * Values for array count that have special meaning. We allow 1-sized arrays.git - */ - enum { - kNonArray = 0, // not an array - kUnsizedArray = -1, // an unsized array (declared with []) - }; - - /** - * Defaults to a non-arry float with no precision specifier, type modifier, or layout qualifier. - */ - GrShaderVar() - : fType(kFloat_GrSLType) - , fTypeModifier(kNone_TypeModifier) - , fCount(kNonArray) - , fPrecision(kDefault_GrSLPrecision) - , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) { - } - - GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, - GrSLPrecision precision = kDefault_GrSLPrecision) - : fType(type) - , fTypeModifier(kNone_TypeModifier) - , fCount(arrayCount) - , fPrecision(precision) - , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) - , fName(name) { - SkASSERT(kVoid_GrSLType != type); - fUseUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS; - } - - GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, - GrSLPrecision precision = kDefault_GrSLPrecision) - : fType(type) - , fTypeModifier(kNone_TypeModifier) - , fCount(arrayCount) - , fPrecision(precision) - , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) - , fName(name) { - SkASSERT(kVoid_GrSLType != type); - fUseUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS; - } - - GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, - GrSLPrecision precision = kDefault_GrSLPrecision) - : fType(type) - , fTypeModifier(typeModifier) - , fCount(kNonArray) - , fPrecision(precision) - , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) - , fName(name) { - SkASSERT(kVoid_GrSLType != type); - } - - GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, - int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision) - : fType(type) - , fTypeModifier(typeModifier) - , fCount(arrayCount) - , fPrecision(precision) - , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) - , fName(name) { - SkASSERT(kVoid_GrSLType != type); - } - - GrShaderVar(const GrShaderVar& that) - : fType(that.fType) - , fTypeModifier(that.fTypeModifier) - , fCount(that.fCount) - , fPrecision(that.fPrecision) - , fUseUniformFloatArrays(USE_UNIFORM_FLOAT_ARRAYS) - , fName(that.fName) - , fLayoutQualifier(that.fLayoutQualifier) - , fExtraModifiers(that.fExtraModifiers) { - SkASSERT(kVoid_GrSLType != that.getType()); - } - - /** - * Sets as a non-array. - */ - void set(GrSLType type, - const SkString& name, - TypeModifier typeModifier = kNone_TypeModifier, - GrSLPrecision precision = kDefault_GrSLPrecision, - const char* layoutQualifier = nullptr, - const char* extraModifiers = nullptr, - bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) { - SkASSERT(kVoid_GrSLType != type); - SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type)); - fType = type; - fTypeModifier = typeModifier; - fName = name; - fCount = kNonArray; - fPrecision = precision; - fLayoutQualifier = layoutQualifier; - if (extraModifiers) { - fExtraModifiers.printf("%s ", extraModifiers); - } - fUseUniformFloatArrays = useUniformFloatArrays; - } - - /** - * Sets as a non-array. - */ - void set(GrSLType type, - const char* name, - TypeModifier typeModifier = kNone_TypeModifier, - GrSLPrecision precision = kDefault_GrSLPrecision, - const char* layoutQualifier = nullptr, - const char* extraModifiers = nullptr, - bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) { - SkASSERT(kVoid_GrSLType != type); - SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type)); - fType = type; - fTypeModifier = typeModifier; - fName = name; - fCount = kNonArray; - fPrecision = precision; - fLayoutQualifier = layoutQualifier; - if (extraModifiers) { - fExtraModifiers.printf("%s ", extraModifiers); - } - fUseUniformFloatArrays = useUniformFloatArrays; - } - - /** - * Set all var options - */ - void set(GrSLType type, - const SkString& name, - int count, - TypeModifier typeModifier, - GrSLPrecision precision = kDefault_GrSLPrecision, - const char* layoutQualifier = nullptr, - const char* extraModifiers = nullptr, - bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) { - SkASSERT(kVoid_GrSLType != type); - SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type)); - fType = type; - fTypeModifier = typeModifier; - fName = name; - fCount = count; - fPrecision = precision; - fLayoutQualifier = layoutQualifier; - if (extraModifiers) { - fExtraModifiers.printf("%s ", extraModifiers); - } - fUseUniformFloatArrays = useUniformFloatArrays; - } - - /** - * Set all var options - */ - void set(GrSLType type, - const char* name, - int count, - TypeModifier typeModifier, - GrSLPrecision precision = kDefault_GrSLPrecision, - const char* layoutQualifier = nullptr, - const char* extraModifiers = nullptr, - bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) { - SkASSERT(kVoid_GrSLType != type); - SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type)); - fType = type; - fTypeModifier = typeModifier; - fName = name; - fCount = count; - fPrecision = precision; - fLayoutQualifier = layoutQualifier; - if (extraModifiers) { - fExtraModifiers.printf("%s ", extraModifiers); - } - fUseUniformFloatArrays = useUniformFloatArrays; - } - - /** - * Is the var an array. - */ - bool isArray() const { return kNonArray != fCount; } - /** - * Is this an unsized array, (i.e. declared with []). - */ - bool isUnsizedArray() const { return kUnsizedArray == fCount; } - /** - * Get the array length of the var. - */ - int getArrayCount() const { return fCount; } - /** - * Set the array length of the var - */ - void setArrayCount(int count) { fCount = count; } - /** - * Set to be a non-array. - */ - void setNonArray() { fCount = kNonArray; } - /** - * Set to be an unsized array. - */ - void setUnsizedArray() { fCount = kUnsizedArray; } - - /** - * Access the var name as a writable string - */ - SkString* accessName() { return &fName; } - /** - * Set the var name - */ - void setName(const SkString& n) { fName = n; } - void setName(const char* n) { fName = n; } - - /** - * Get the var name. - */ - const SkString& getName() const { return fName; } - - /** - * Shortcut for this->getName().c_str(); - */ - const char* c_str() const { return this->getName().c_str(); } - - /** - * Get the type of the var - */ - GrSLType getType() const { return fType; } - /** - * Set the type of the var - */ - void setType(GrSLType type) { fType = type; } - - TypeModifier getTypeModifier() const { return fTypeModifier; } - void setTypeModifier(TypeModifier type) { fTypeModifier = type; } - - /** - * Get the precision of the var - */ - GrSLPrecision getPrecision() const { return fPrecision; } - - /** - * Set the precision of the var - */ - void setPrecision(GrSLPrecision p) { fPrecision = p; } - - /** - * Appends to the layout qualifier - */ - void addLayoutQualifier(const char* layoutQualifier) { - if (!layoutQualifier || !strlen(layoutQualifier)) { - return; - } - if (fLayoutQualifier.isEmpty()) { - fLayoutQualifier = layoutQualifier; - } else { - fLayoutQualifier.appendf(", %s", layoutQualifier); - } - } - - void setImageStorageFormat(GrImageStorageFormat format); - - void setMemoryModel(GrSLMemoryModel); - - void setRestrict(GrSLRestrict); - - void setIOType(GrIOType); - - void addModifier(const char* modifier) { - if (modifier) { - fExtraModifiers.appendf("%s ", modifier); - } - } - - /** - * Write a declaration of this variable to out. - */ - void appendDecl(const GrShaderCaps*, SkString* out) const; - - void appendArrayAccess(int index, SkString* out) const { - out->appendf("%s[%d]%s", - this->getName().c_str(), - index, - fUseUniformFloatArrays ? "" : ".x"); - } - - void appendArrayAccess(const char* indexName, SkString* out) const { - out->appendf("%s[%s]%s", - this->getName().c_str(), - indexName, - fUseUniformFloatArrays ? "" : ".x"); - } - -private: - GrSLType fType; - TypeModifier fTypeModifier; - int fCount; - GrSLPrecision fPrecision; - /// Work around driver bugs on some hardware that don't correctly - /// support uniform float [] - bool fUseUniformFloatArrays; - - SkString fName; - SkString fLayoutQualifier; - SkString fExtraModifiers; -}; - -#endif diff --git a/include/private/GrTextureRenderTargetProxy.h b/include/private/GrTextureRenderTargetProxy.h deleted file mode 100644 index 09aef756e1..0000000000 --- a/include/private/GrTextureRenderTargetProxy.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Copyright 2016 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef GrTextureRenderTargetProxy_DEFINED -#define GrTextureRenderTargetProxy_DEFINED - -#include "GrRenderTargetProxy.h" -#include "GrTextureProxy.h" - -#ifdef SK_BUILD_FOR_WIN -// Windows gives warnings about inheriting asTextureProxy/asRenderTargetProxy via dominance. -#pragma warning(push) -#pragma warning(disable: 4250) -#endif - -// This class delays the acquisition of RenderTargets that are also textures until -// they are actually required -// Beware: the uniqueID of the TextureRenderTargetProxy will usually be different than -// the uniqueID of the RenderTarget/Texture it represents! -class GrTextureRenderTargetProxy : public GrTextureProxy, public GrRenderTargetProxy { -private: - friend class GrSurfaceProxy; // for ctors - - // Deferred version - GrTextureRenderTargetProxy(const GrCaps&, const GrSurfaceDesc&, - SkBackingFit, SkBudgeted, uint32_t flags); - - // Wrapped version - GrTextureRenderTargetProxy(sk_sp<GrSurface>); - - size_t onGpuMemorySize() const override; -}; - -#ifdef SK_BUILD_FOR_WIN -#pragma warning(pop) -#endif - -#endif |