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authorGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-18 17:29:15 +0000
committerGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-18 17:29:15 +0000
commit744820e6576ec255c9454a561f21e2ef94e891ba (patch)
tree733e468c3e74ab469de1cdd8d7c617e6ac16f2b3 /include
parentca98b3106f82384034f810c1333ac10a583c2aa9 (diff)
Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.) For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups. Review URL: https://codereview.appspot.com/7033049 git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r--include/effects/SkBicubicImageFilter.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/include/effects/SkBicubicImageFilter.h b/include/effects/SkBicubicImageFilter.h
new file mode 100644
index 0000000000..682b4600cc
--- /dev/null
+++ b/include/effects/SkBicubicImageFilter.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright 2013 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkBicubicImageFilter_DEFINED
+#define SkBicubicImageFilter_DEFINED
+
+#include "SkSingleInputImageFilter.h"
+#include "SkScalar.h"
+#include "SkSize.h"
+#include "SkPoint.h"
+
+/*! \class SkBicubicImageFilter
+ Bicubic resampling image filter. This filter does a 16-tap bicubic
+ filter using the given matrix.
+ */
+
+class SK_API SkBicubicImageFilter : public SkSingleInputImageFilter {
+public:
+ /** Construct a (scaling-only) bicubic resampling image filter.
+ @param scale How much to scale the image.
+ @param coefficients The 16 coefficients of the bicubic matrix.
+ @param input The input image filter. If NULL, the src bitmap
+ passed to filterImage() is used instead.
+ */
+
+ SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input = NULL);
+ static SkBicubicImageFilter* CreateMitchell(const SkSize& scale, SkImageFilter* input = NULL);
+ virtual ~SkBicubicImageFilter();
+
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBicubicImageFilter)
+
+protected:
+ SkBicubicImageFilter(SkFlattenableReadBuffer& buffer);
+ virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
+
+ virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
+ SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
+
+#if SK_SUPPORT_GPU
+ virtual bool canFilterImageGPU() const SK_OVERRIDE { return true; }
+ virtual GrTexture* filterImageGPU(Proxy* proxy, GrTexture* src,
+ const SkRect& rect) SK_OVERRIDE;
+#endif
+
+private:
+ SkSize fScale;
+ SkScalar fCoefficients[16];
+ typedef SkSingleInputImageFilter INHERITED;
+};
+
+#endif